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  • ...turally hostile but will fight back if provoked, likely tearing apart your war [[dogs]] in the process. They aren't afraid of your dwarves and will charge ...average lifespan of 2-3 years, making them into pets (or training them for war) is likely counterproductive.
    1 KB (222 words) - 21:14, 19 July 2013
  • ...k and can outrun your [[Dog#Hunting Dogs|hunting dogs]] and [[Dog#War Dogs|war dogs]]. The only practical way to catch them is through [[Trap|traps]] and
    353 bytes (51 words) - 14:48, 8 December 2011
  • ..., effective scouting could be as simple as [[Restraint|tying]] a [[Dog|war dog]] (or even a donkey) up near the entrance of your fort. In the event of an ...t you don't have to keep sending out more replacement dogs. Save the good war animals for a "Doberman Bomb" (cage linked to a release lever) that unleash
    21 KB (3,516 words) - 02:21, 13 January 2023
  • ...n them as "work dogs" to any dwarf that may encounter dangerous creatures. War dogs are far more effective in combat than stray dogs and still produce pup
    8 KB (1,251 words) - 13:32, 5 May 2014
  • ...experienced dwarf (especially one carrying an [[artifact]] weapon); [[war dog]]s will quickly pull down an unskilled dwarf, though. *Assign [[dog|war dogs]] to a potential case, or to those around them
    5 KB (936 words) - 16:53, 28 November 2023
  • Whenever a dog or cat gives birth, stuff all the kittens and puppies in one cage in your e *Bonus: Train the dogs inside as war dogs
    96 KB (15,752 words) - 04:01, 20 December 2022
  • ...ting animals]] have better observation (sight range) than their regular or war counterparts. *War animals are convenient for catching thieves. They also serve as bait. Don
    31 KB (4,697 words) - 00:49, 29 December 2022
  • ...be further turned into war and hunting beasts, being a popular choice for war animals since they are large and strong enough to do some serious damage. T Much larger and stronger than your regular [[dog]], war grizzlies can make fast work of a [[goblin]] [[ambush]] if they aren't outn
    3 KB (459 words) - 15:16, 4 June 2023
  • ...ways present]] for a particular civilisation). For example, adding it to [[dog]]s will lead to worlds being generated without dogs in them. Also removes t ...any task. Problematically applies to animal people based on the animal and war trained animals{{bug|9588}}.
    110 KB (16,814 words) - 00:51, 17 May 2024
  • ...t an [[zone|animal training zone]]. Grizzly bears are a popular choice for war animals since they are quite common in many areas, and strong enough to do Much larger and stronger than your regular [[dog]], war grizzlies can make fast work of a [[goblin]] [[ambush]] if they aren't outn
    2 KB (347 words) - 06:41, 5 April 2014
  • ...ting animals]] have better observation (sight range) than their regular or war counterparts. *War animals are convenient for catching thieves. They also serve as bait. Don
    31 KB (4,730 words) - 03:55, 20 December 2022
  • ...one of the few ways to obtain evil animals tamed by goblins such as [[beak dog]]s for instance. Yearly tributes usually happen at the beginning of a seaso ...mand failed. Successfully obtaining tribute from a civilization you are at war with may result in (presumably coerced) peace, assuming a state of peace is
    3 KB (445 words) - 08:08, 17 March 2023
  • ...ways present]] for a particular civilisation). For example, adding it to [[dog]]s will lead to worlds being generated without dogs in them. Also removes t ...any task. Problematically applies to animal people based on the animal and war trained animals{{bug|9588}}.
    102 KB (15,512 words) - 00:24, 25 January 2024
  • ...one of the few ways to obtain evil animals tamed by goblins such as [[beak dog]]s for instance. Yearly tributes usually happen at the beginning of a seaso ...mand failed. Successfully obtaining tribute from a civilization you are at war with may result in (presumably coerced) peace, assuming a state of peace is
    3 KB (447 words) - 05:39, 16 January 2023
  • ...be further turned into war and hunting beasts, being a popular choice for war animals since they are large and strong enough to do some serious damage. T Much larger and stronger than your regular [[dog]], war grizzlies can make fast work of a [[goblin]] [[ambush]] if they aren't outn
    3 KB (456 words) - 03:32, 20 December 2022
  • ...potentially dangerous foe. You may want to assign a dog (preferably a war dog) to your valuable foragers and woodcutters if one appears on your map.
    494 bytes (71 words) - 20:04, 23 June 2017
  • ...rt-over. Another important difference is whether your civilization is at [[war]] with one of the neighbours; This results in early attacks on your fort an :* 2 [[dog]]s (breeding pair)
    40 KB (6,591 words) - 04:07, 22 February 2014
  • ..., effective scouting could be as simple as [[Restraint|tying]] a [[Dog|war dog]] (or even a donkey) up near the entrance of your fort. In the event of an
    8 KB (1,373 words) - 22:41, 8 April 2014
  • .... They can wound or even kill an untrained [[dog]]. A single trained [[war dog]] can kill them.
    365 bytes (54 words) - 15:06, 8 December 2011
  • ..., effective scouting could be as simple as [[Restraint|tying]] a [[Dog|war dog]] (or even a donkey) up near the entrance of your fort. In the event of an
    8 KB (1,319 words) - 22:02, 31 October 2012

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