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  • ...space above a chasm will always use the {{DFtext|▓|3:0:0}} tile, never a {{DFtext|∙}} tile.
    1 KB (162 words) - 00:23, 21 December 2022
  • ...ll is shown just below the table on the left. It should say, by default, {{DFtext|Train, 10 minimum|3:0:0}}. ...d from the list. Notice that toward the bottom of the window it will say {{DFtext|t: Sched - Inactive}}. This is the squad's '''alert level''' which indicate
    11 KB (2,009 words) - 22:57, 18 February 2012
  • ...year of the event and a personality change that came about as a result. "{{DFtext|She can easily fall in love or develop positive sentiments, after gaining a
    8 KB (1,414 words) - 03:42, 20 December 2022
  • ...disable|white}} can be used to disable the plugin if necessary. However, {{DFtext|dwarfvet enable|white}} is currently in the process of being updated to v50
    2 KB (338 words) - 02:04, 21 June 2023
  • {{DFtext|This is an example of quoting text from the game.}} ...when naming specific colors. For instance, naming {{DFtext|red|red}} or {{DFtext|yellow|yellow}}.
    7 KB (1,082 words) - 02:25, 7 May 2012
  • * If a dwarf is in a {{DFtext|Dark|0:1}} tile, cave adaptation increases by 1 every [[Time|tick]] to a ma * If a dwarf is in an {{DFtext|Outside|3:1}} tile while the sun is out (i.e. not [[Weather|raining or snow
    4 KB (648 words) - 19:37, 25 August 2022
  • ...year of the event and a personality change that came about as a result. "{{DFtext|She can easily fall in love or develop positive sentiments, after gaining a
    8 KB (1,432 words) - 03:55, 8 June 2024
  • ...ame}} to save your game. You can then come back to it later by using the {{DFtext|Continue Playing}} option in the main menu. Eventually your character will become {{DFtext|Drowsy|3:1}} and this will get worse until you get sufficient sleep.
    84 KB (14,686 words) - 13:21, 3 December 2023
  • ...{{K|q}}-{{K|s}}) to only accept mugs (forbid {{DFtext|Type}} then enable {{DFtext|goblets}}). ...0 mugs (typing "rock mug" when adding a new work order narrow it down to {{DFtext|Make rock mug|cyan}}). Since the job manager can only handle up to 30 jobs
    3 KB (532 words) - 02:54, 14 December 2011
  • * If a dwarf is in a {{DFtext|Dark|0:1}} tile (i.e. beyond the [[cave river]]), cave adaptation increases * If a dwarf is in an {{DFtext|Outside|3:1}} tile while the sun is out (i.e. not [[Weather|raining or snow
    7 KB (1,128 words) - 02:29, 15 May 2024
  • | {{DFtext|{{char|11}}}} | {{DFtext|{{char|12}}}}
    2 KB (279 words) - 03:25, 20 December 2022
  • ...too close to another creature will reveal your location, displaying the {{dftext|You've been spotted!|red}} message. When controlling another creature, the {{dftext|You've spotted an octopus!|red}} message will appear. This is usually [[fun
    2 KB (278 words) - 13:19, 7 December 2013
  • The asterisks {{DFtext|*}} on the fast travel map in adventure mode are creatures and armies movin {{DFtext|Greetings from the mountainhomes. Let's discuss our situation.|7:1}}
    5 KB (750 words) - 04:08, 20 December 2022
  • * {{DFtext|Create New World!}}, or * {{DFtext|Design New World With Advanced Parameters}}
    17 KB (2,636 words) - 04:08, 20 December 2022
  • The asterisks {{DFtext|*}} on the fast travel map in adventure mode are creatures and armies movin {{DFtext|Greetings from the mountainhomes. Let's discuss our situation.|7:1}}
    5 KB (818 words) - 17:43, 22 June 2023
  • ...here dwarves will then provide them with the necessary care. The command {{DFtext|dwarfvet disable|white}} can be used to disable the plugin if necessary.
    2 KB (315 words) - 02:52, 20 December 2022
  • ...on screen alongside the main races. Otherwise, they are selectable under {{DFtext|Intelligent Wilderness Creature|7:0}}. Some animal people may not be availa ...source of [[blowdart]]s). Subterranean animal people will be labelled as {{DFtext|Hostile|4:0}} upon discovery – they are not interested in negotiations, a
    21 KB (2,860 words) - 03:03, 20 December 2022
  • ...me's main menu, you can choose to either {{DFtext|Create New World!}} or {{DFtext|Design New World With Advanced Parameters}}.
    7 KB (1,143 words) - 00:22, 22 March 2014
  • {{dftext|Our fortunes rise and fall together.|1:1}} ...nside your fortress) you will receive this message in a lovely red text: {{dftext|No outpost liaison? How curious...|4:1}}   If your civilization is tru
    5 KB (789 words) - 20:35, 12 November 2023
  • ...d from the list. Notice that toward the bottom of the window it will say {{DFtext|t: Sched - Inactive}}. This is the squad's '''alert level''' which indicate ...the "Active/Training" schedule, press {{K|t}} and this should change to {{DFtext|t: Sched - Active/Training}}. (You can also change the alert level on the m
    10 KB (1,749 words) - 02:59, 16 June 2014

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