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- 23:39, 23 November 2008 diff hist +1 m Template:Skills woodcutter is the profession, wood cutter the skill.
- 22:16, 23 November 2008 diff hist +158 40d:Giant eagle a bit of D for dwarf and some formatting
- 21:18, 23 November 2008 diff hist +3 m Main Page/Quote Undo revision 36242 by Deekin (Talk) vandalism and/or not helpful
- 21:14, 23 November 2008 diff hist +101 User:Demaster72 FYI
- 17:31, 23 November 2008 diff hist -1 m 40d Talk:Challenges →Genesis: oh hell.
- 17:30, 23 November 2008 diff hist +1,476 40d Talk:Challenges →Genesis: several suggestions
- 17:15, 23 November 2008 diff hist +333 40d:Adamantine →Uses: make all this more explicit
- 17:10, 23 November 2008 diff hist +28 Nm Economic stones Redirecting to Economic stone
- 00:21, 23 November 2008 diff hist +2 m 40d:Weapon →Item quality: That sorts it first in the list on the category:weapons page, identifying it as the lead article in the category. We don't have to take that approach but I think it's sensible.
- 00:12, 23 November 2008 diff hist +1,280 40d Talk:How to safely start fortress mode →Thoughts on Revising this Page: agreed
- 21:57, 22 November 2008 diff hist +97 40d Talk:Challenges →Genesis: will they actually mate?
- 21:36, 22 November 2008 diff hist +74 User talk:Maximus shoulda made this joke earlier
- 21:33, 22 November 2008 diff hist +279 User talk:Maximus you would think so, but.
- 21:25, 22 November 2008 diff hist +312 40d Talk:Undead Run away! Run away!
- 21:06, 22 November 2008 diff hist +183 User talk:Maximus butchered?
- 08:23, 22 November 2008 diff hist 0 m 40d:Wall actually, I missed two ;-)
- 04:49, 22 November 2008 diff hist +123 40d:Crossbow →Bow: but the problem is you can't make arrows
- 04:41, 22 November 2008 diff hist +2 m 40d:Wall →Construction: Ot is, yes.
- 23:06, 21 November 2008 diff hist +89 Talk:Main Page/Quote →Okay wtf who broke shit where.: yoink.
- 22:34, 21 November 2008 diff hist +202 User talk:Maximus yep
- 17:55, 21 November 2008 diff hist -4 m 40d:Sand oops
- 17:53, 21 November 2008 diff hist +14 40d:Sand What I've witnessed suggests the story is more complicated than this.
- 17:50, 21 November 2008 diff hist +258 40d Talk:Sand →Sand suddenly appeared: and yet
- 09:22, 21 November 2008 diff hist +192 40d Talk:Biome good question
- 09:09, 21 November 2008 diff hist +223 Talk:Main Page/Quote →Okay wtf who broke shit where.: suggestion
- 21:30, 20 November 2008 diff hist +191 40d Talk:Meat industry are they still in cages?
- 20:55, 20 November 2008 diff hist +284 40d:Archery target →Using an Archery range: reusing bolts is just a bad idea.
- 20:45, 20 November 2008 diff hist 0 m 40d:Unfortunate accident →Sacred pulpit: sp
- 20:42, 20 November 2008 diff hist +4 m 40d:Unfortunate accident →Sacred pulpit: muhaha.
- 18:41, 20 November 2008 diff hist +83 40d:Your first fortress →Civilization screen: gobbo resettlement thought to not occur.
- 18:28, 20 November 2008 diff hist -80 40d:Island →Starting your fortress on an island: um, missed this.
- 18:26, 20 November 2008 diff hist -55 40d:Island →Starting your fortress on an island: unlikely to be true
- 18:24, 20 November 2008 diff hist +87 40d Talk:Unfortunate accident →Should that really be here?: sire.
- 18:23, 20 November 2008 diff hist -629 40d:Unfortunate accident →Walk the plank: dwarfyfied, per talk page
- 17:44, 20 November 2008 diff hist +165 40d Talk:Utilities →Regional Prospector?: plus worldgen variables
- 17:36, 20 November 2008 diff hist +930 Dwarf Fortress Wiki talk:Community Portal →Redirects with potential: agree, mostly.
- 07:36, 20 November 2008 diff hist -3 40d:Shrub I know the "spores" can come from underground rivers... can they also come from pools or chasms?
- 07:36, 20 November 2008 diff hist +184 40d Talk:Block →Blocks -> Stone: interesting!
- 07:32, 20 November 2008 diff hist -61 40d:Region features →[[Underground river]]: Is the risk of flooding that bad? You get a warning of damp stone before breaching it.
- 07:29, 20 November 2008 diff hist +227 40d Talk:Island →Rewrote the page.: there goes the neighborhood?
- 06:22, 20 November 2008 diff hist +6 m 40d:Starting builds →Skills: important technicality
- 05:45, 20 November 2008 diff hist -8 m 40d:Activity zone format tweak
- 05:43, 20 November 2008 diff hist +116 40d:Alchemist's laboratory slight rewrite
- 05:38, 20 November 2008 diff hist +948 40d:Activity zone rewrite the first few sections
- 05:32, 20 November 2008 diff hist +2,066 N 40d:Revealed tile Blorp.
- 04:58, 20 November 2008 diff hist +73 40d:Region features →Hidden features: include 'em all
- 04:58, 20 November 2008 diff hist +18 Nm 40d:Underground pool redirect to lake for now, but this should probably have its own article at some point
- 04:55, 20 November 2008 diff hist +239 40d:Pool on second thought, disambiguate between murky pool and underground pool
- 04:51, 20 November 2008 diff hist +34 40d:Lake →Underground Lakes: aka pool -- this is what they're called in worldgen parameters
- 04:40, 20 November 2008 diff hist +66 m 40d:Eerie glowing pit adding bottomless pit to the disambiguation header