v50 Steam/Premium information for editors
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- 18:47, 24 August 2010 diff hist +51 m v0.31:Stone Rated article "Exceptional" using the rating script
- 18:40, 24 August 2010 diff hist +10 m v0.31:Version number Rated article "Exceptional" using the rating script
- 18:39, 24 August 2010 diff hist +2 m v0.31:Version number sorry, forgot to preview
- 18:38, 24 August 2010 diff hist +34 m v0.31:Version number categorization, fixing the top-level headings
- 18:33, 24 August 2010 diff hist +82 v0.31:Version number rename 'bugfix' to minor, 40d had this problem but not as severe since there were bloats
- 01:59, 24 August 2010 diff hist +48 m v0.31:Wagon (embark) confirmed duplicate wagons, confirmed stuff falling into river, commented out edit notice (so readers won't be distracted)
- 01:55, 24 August 2010 diff hist -17 m v0.31:Elf remove most verify
- 01:52, 24 August 2010 diff hist +91 m v0.31:Beard information on elf beard non-existance
- 01:50, 24 August 2010 diff hist +227 v0.31 Talk:Beard
- 01:48, 24 August 2010 diff hist +424 N v0.31 Talk:Attack types Contact areas current
- 19:56, 18 August 2010 diff hist +770 v0.31 Talk:Farming →Indication of buggy behaviour: new section
- 19:47, 18 August 2010 diff hist +185 v0.31 Talk:Arena →Research?: new section
- 22:20, 25 July 2010 diff hist +3 m v0.31:Beard elves do not have beards
- 22:19, 25 July 2010 diff hist +339 v0.31 Talk:Beard →Elven beards?: new section
- 22:03, 25 July 2010 diff hist 0 m Utility:DwarfForeman according to forums, version 0.31.12 is supported
- 19:47, 23 July 2010 diff hist +33 m v0.31:Irrigation confirmed bug, as long as their is a soil wall under, farming should work.
- 17:34, 21 July 2010 diff hist -344 v0.31:Adventurer mode many bugs fixed
- 21:50, 20 July 2010 diff hist +257 v0.31:Time old info messing up stats
- 21:44, 20 July 2010 diff hist -234 v0.31:Time some changes
- 21:39, 20 July 2010 diff hist -60 m v0.31:Material definition token measured according to "standard" metric units, works more evenly
- 20:59, 20 July 2010 diff hist +182 m v0.31:Material definition token strain_at_yield semi-update (does elasticity still work?)
- 20:54, 20 July 2010 diff hist +305 v0.31:Adventurer mode stones on ground works
- 16:04, 12 July 2010 diff hist -22 v0.31:Time Fortress Mode "time units" are simply 7 times the length, so in reality, the "days" are shorter, not the dwarves are slower. One-step shows that internally, that is why as well. Plus, 900=dwarf.
- 22:49, 17 June 2010 diff hist -3 m v0.31:Beard Why is this exceptional? Should be tattered.
- 22:46, 17 June 2010 diff hist +277 v0.31:Beard info
- 00:38, 16 June 2010 diff hist +193 v0.31:Skeleton skeletons CAN be killed with axes. I've done it several times. And it's struck down, not collapse.
- 00:19, 16 June 2010 diff hist -1 v0.31:Meeting rating
- 00:19, 16 June 2010 diff hist -899 v0.31:Beard
- 23:08, 15 June 2010 diff hist +112 v0.31 Talk:Beard →Beards: new section
- 23:01, 15 June 2010 diff hist +113 v0.31:Meeting fixups, links
- 22:55, 15 June 2010 diff hist +162 N v0.31 Talk:Meeting Created page with 'Does drafting + undrafting still snap dwarves out? I haven't even noticed any go into it. Maybe the bug is fixed? ~~~~'
- 00:00, 28 April 2010 diff hist +16 m v0.31:Soldier Archer skill is increased by crossbow (tested with elf), bow (also with elf), and throwing (with dwarf) (All in adventure mode). Correct me if it doesn't belong.
- 01:02, 23 April 2010 diff hist +57 m v0.31:Caste
- 22:50, 22 April 2010 diff hist 0 m v0.31:Military F.A.Q. version
- 01:43, 14 April 2010 diff hist 0 m Template:ArticleVersion finish update to 0.31.03
- 01:25, 9 April 2010 diff hist +161 m v0.31 Talk:Irrigation
- 01:15, 9 April 2010 diff hist 0 m v0.31:Farming bug still exists
- 23:42, 7 April 2010 diff hist +642 m v0.31 Talk:Starting build
- 22:52, 7 April 2010 diff hist -1 m v0.31 Talk:Make your own weapons resigned
- 22:51, 7 April 2010 diff hist +51 m v0.31 Talk:Make your own weapons forgot to sign
- 22:51, 7 April 2010 diff hist +412 m v0.31 Talk:Make your own weapons
- 01:15, 7 April 2010 diff hist +723 v0.31:Make your own weapons summary
- 00:55, 7 April 2010 diff hist -1 m v0.31:Starting build axe now at carpenter's workshop, make axe first to make pick later
- 00:51, 7 April 2010 diff hist +155 m v0.31 Talk:Starting build
- 02:11, 6 April 2010 diff hist +308 m 40d Talk:Making a labyrinth →DF2010:Making a labyrinth: new section
- 13:24, 5 April 2010 diff hist +122 Nm v0.31 Talk:The Non-Dwarf's Guide to Rock Obsidian
- 13:00, 4 April 2010 diff hist +7 m 40d:Pig tail add av
- 00:02, 4 April 2010 diff hist +186 N v0.31 Talk:Starting build Created page with '==Axe only for weapon== An axe is really ONLY useful for a weapon, as a log can be used to quickly make one. Even if axes are cheaper now, there is no point in bringing one to ch…'
- 19:18, 3 April 2010 diff hist +2 m v0.31:Olivine whoops
- 19:18, 3 April 2010 diff hist +149 m v0.31:Olivine magma-safe