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  • ...rects here. This article is about people migrating into your fortress, for the opposite see [[emigration]].'' ...pawn at the edge of the map and proceed to march into your fortress and to the nearest meeting hall.
    25 KB (4,133 words) - 04:19, 30 April 2023
  • ...reas are eerie glowing pits, which go all the way to the lowest z-level in the map. Demons can be seen wandering through it.]] ..."HFS" and "eerie glowing pit" redirects here. For other hidden content in the game, see [[easter eggs]].''
    11 KB (1,902 words) - 18:18, 21 April 2024
  • ...ng objects, or collecting [[water]]. While activity zones are optional for the performance of certain tasks (fishing, collecting water) and obligatory for ...([[healthcare|hospital]], pit/pond) additional orders can then be set from the same menu.
    16 KB (2,760 words) - 16:31, 26 July 2021
  • ..., though less common.<!--- ? is this true ? ---> Though its name suggests the rock is hot, it is not dangerous to nearby [[Dwarf|dwarves]]. SMR acts as a ...th the Loo{{K|k}} cursor and resembling a river of magma slowly flowing to the south (just like it did in [[23a:magma flow|older versions]]).
    11 KB (1,973 words) - 16:09, 5 May 2023
  • ..., though less common.<!--- ? is this true ? ---> Though its name suggests the rock is hot, it is not dangerous to nearby [[Dwarf|dwarves]]. SMR acts as a ...th the Loo{{K|k}} cursor and resembling a river of magma slowly flowing to the south (just like it did in [[23a:magma flow|older versions]]).
    11 KB (1,964 words) - 03:56, 20 December 2022
  • ..."HFS" and "eerie glowing pit" redirects here. For other hidden content in the game, see [[easter eggs]].'' ...a]] and breaching a hollow [[raw adamantine]] vein. Breaching it serves as the end-game of [[dwarf fortress mode]] for those [[Stupid dwarf trick|daring e
    10 KB (1,697 words) - 04:05, 20 December 2022
  • ...s (except those in [[jail]]) will quickly starve, for they are never fed. The only case when a caged creature is fed is during its taming. ...al has the tag '''(Tame)''' after its name and is safe to be released into the fortress. They will not attack your dwarves, and do not set off your traps.
    13 KB (2,285 words) - 20:07, 23 June 2017
  • ...provide three cavern layers. Number, size and z-position can be altered in the [[world generation]] parameters. ...dventure mode it is possible to travel large distances below the surface - the caverns effectively connect all sites that access them.
    13 KB (2,226 words) - 19:31, 31 July 2012
  • ...processed into [[honey]] and [[wax]]. The primary skill and labor used in the industry is beekeeping. ...Colonies of honey bees can appear in any [[Freezing#Climate|non-freezing]] land [[biome]], which excludes mountains, glaciers, and tundras. While they are
    13 KB (2,169 words) - 03:09, 20 December 2022
  • ...nd "material" as labeled; the color is visible immediately upon confirming the construction order. (* i.e. the first material created or imported on your map, by chronological order.{{ci
    9 KB (1,553 words) - 21:18, 22 January 2024
  • ...others (the aforesaid utility nobles, mostly) can be directly appointed by the player, and can be promoted, demoted and replaced at any time. ...popular one like a [[mayor]], may cause unhappy thoughts and stress among the general populace, and their replacement may be ''even worse''. Furthermore,
    27 KB (4,155 words) - 03:45, 20 December 2022
  • ...me clothing class, but only the latter can be produced by dwarves, whereas the former must be stripped off dead enemies. [[Dwarves]] are gender-insensitiv Within the game engine, there is no fundamental difference between clothing and [[armo
    17 KB (2,703 words) - 20:12, 21 April 2024
  • ...f Fortress, you must first '''create a world''' to play in. When you enter the world creation screen, you are presented with a screen full of options: ...will start creating a world using the default (or selected) parameters. At the upper left hand corner, you will notice several settings. Here is a quick o
    12 KB (1,958 words) - 20:30, 23 June 2017
  • ...p is of the highest quality. The dwarf is stabbing the zombie in the back. The zombie is smirking.]] ...ed intentionally by a [[necromancer]], a [[mummy]] or arise naturally from the dark energies of [[surroundings|evil regions]]. Animated dead are [[immorta
    16 KB (2,666 words) - 04:05, 20 December 2022
  • ...d intentionally by a [[necromancer]], a [[mummy]], or arise naturally from the dark energies of [[surroundings|evil regions]]. Animated dead are [[immorta ...sion of the respective creature. Some undead creatures will appear exactly the same as they were when alive.
    17 KB (2,779 words) - 00:11, 14 June 2024
  • ...processed into [[honey]] and [[wax]]. The primary skill and labor used in the industry is beekeeping. ...Colonies of honey bees can appear in any [[Freezing#Climate|non-freezing]] land [[biome]], which excludes mountains, glaciers, and tundras. While they are
    13 KB (2,091 words) - 22:02, 14 March 2024
  • ..., though less common.<!--- ? is this true ? ---> Though its name suggests the rock is hot, it is not dangerous to nearby dwarves. SMR acts as a barrier, ...th the Loo{{K|k}} cursor and resembling a river of magma slowly flowing to the south (just like it did in [[23a:magma flow|older versions]]).
    9 KB (1,579 words) - 21:51, 24 April 2016
  • The best defense is a good offense - if you let your enemies attack you, you're * Increase your speed! The most immediate way to do this is to raise your walking pace to Jog. Until y
    22 KB (3,745 words) - 00:18, 21 December 2022
  • The best defense is a good offense - if you let your enemies attack you, you're * Increase your speed! The most immediate way to do this is to raise your walking pace to Jog. Until y
    22 KB (3,743 words) - 02:51, 20 December 2022
  • ...an also be used to help to keep dwarves out of danger and greatly increase the efficiency of some of their [[hauling]] behavior. ...tockpiles, by designating a rectangular area using {{K|Enter}} from within the Zones menu ({{K|i}}).
    13 KB (2,336 words) - 19:05, 30 August 2021

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