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  • ...e world and not [[goblin]] genocide. Although they do not know how to make weaponry of any sort, they do get particularly confident when armed with [[pike]]s,
    2 KB (239 words) - 05:51, 25 April 2024
  • *Bonus: The weaponry covers every tile of the map (i.e., everything that enters the map can be s
    63 KB (10,704 words) - 20:24, 15 January 2023
  • 2 KB (232 words) - 20:57, 30 May 2014
  • Ettins also seem to have an affinity for clothing-based weaponry, as was documented by a certain <s>bearded bastard</s> dwarf as he saw an E
    2 KB (311 words) - 03:22, 20 December 2022
  • While flesh balls are invulnerable to blunt weaponry, dwarves will quite frequently bite or scratch, and this makes the flesh ba
    4 KB (697 words) - 19:10, 26 January 2014
  • ...encountered, in small groups or "tribes". They are equipped with primitive weaponry such as wooden [[spear]]s and [[blowgun]]s (they are the only known source
    29 KB (4,177 words) - 23:54, 15 May 2024
  • ...cial with wooden training weapons being available now) in regards to edged weaponry.
    24 KB (3,054 words) - 22:11, 22 December 2022
  • ...irst is select a small number of unusually weak soldiers, give them crappy weaponry, not train them, and let them push around dwarves as they can, since they w
    2 KB (350 words) - 06:54, 9 February 2014
  • ..., allowing even the lowliest of tribes to construct advanced machinery and weaponry. Furthermore, the constant renovation and expansion of the Myriad and their
    35 KB (5,764 words) - 12:20, 6 December 2023
  • *Bonus: The weaponry covers every tile of the map (i.e., everything that enters the map can be s
    41 KB (7,106 words) - 22:48, 22 February 2016
  • ...o it! Until you have your militia formed and fully equipped with armor and weaponry, your smelters and forge should be doing nothing else but smelting cheaper
    86 KB (14,760 words) - 04:47, 17 March 2024
  • ...r is useful for [[megaprojects]] and [[trap design]] with minecarts as the weaponry. Moderation should still be exercised: carts take longer to fall into a "st
    93 KB (15,231 words) - 15:00, 15 December 2023
  • ...bat before they are safely behind their defenses. Consider bringing extra weaponry, in the form of axes, picks or crossbows (see [[Starting_builds#Free_Equipm
    43 KB (7,388 words) - 23:13, 18 February 2012
  • This stockpile contains ammo for all forms of ammunition-requiring weaponry (except siege engines). It can use [[bin|bins]] to consolidate up to 100 un
    22 KB (3,621 words) - 14:25, 24 June 2022
  • ...objectives as well as a good deal of treasure, often in the form of coin, weaponry and armor. There are often [[Boss]]es inside of a dungeon, and when you enc
    1 KB (218 words) - 14:29, 14 December 2015
  • Undead from necromancer sieges may carry equipment, including weaponry and armor. While such undead will neither block nor parry, they are perfect
    16 KB (2,666 words) - 04:05, 20 December 2022
  • ...e a head attached, so it may be advisable to kill risen corpses with blunt weaponry to avoid swarms of body parts and to permanently pulp them to death. Corps
    5 KB (761 words) - 03:16, 20 December 2022
  • ...ality]], and has an incredibly light weight. It is not usable for [[Weapon|weaponry]] or [[armor]].
    710 bytes (97 words) - 14:26, 8 December 2011
  • ...design works well with plenty of archers, siege engines, and other ranged weaponry.
    27 KB (4,194 words) - 15:10, 28 July 2021
  • In regards to edged weaponry: [[Adamantine]] and [[steel]] take first and second place respectively, wi
    34 KB (4,681 words) - 21:56, 30 March 2015

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