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  • [DISPLAY_COLOR:7:0:1] [MATERIAL_VALUE:1]
    5 KB (754 words) - 23:01, 25 September 2018
  • *[[File:beast_sprites_preview_anim.gif|25px]] / {{Tile|Ä|7:1}} [[Angel]]s *[[File:Bogeyman_sprite.png|20px]] / {{Tile|ñ|0:1}} [[Bogeyman|Bogeymen]]
    3 KB (388 words) - 20:32, 20 April 2024
  • ...(magenta text with an exclamation point, e.g. {{DFtext|Pray to Lorsïth!|5:1}}). Low-priority jobs may be cancelled to undertake a fortress job. High- ...ntage of the combined totals of met over unmet need values. The ratio of 1:1 (100%) represents a neutral state.
    14 KB (2,076 words) - 03:55, 8 June 2024
  • ...king for a tile that is blinking between {{Tile|≈|1:0:1}} and {{Tile|~|1:0:1}} tiles. If you have turned on SHOW_FLOW_AMOUNTS you will see the fluid ''' *1. Fluids move down
    13 KB (1,500 words) - 06:05, 27 January 2014
  • [[File:goblet_sprite.png]] / {{Tile|¶|7:1}} Goblets have no subtypes, but have different names depending on the mater Goblets are always produced at a 3:1 ratio. Metal goblets are made at a [[metalsmith's forge]]. Glass goblets ar
    8 KB (1,310 words) - 07:16, 17 June 2024
  • {{Tile|¶|7:1}} Goblets are always produced at a 3:1 ratio. Metal goblets are made at a [[metalsmith's forge]]. Glass goblets ar
    8 KB (1,176 words) - 03:23, 20 December 2022
  • * 1 copper ore ([[native copper]] or [[malachite]]): 6 points * 1 [[wood]] (for [[charcoal]] to smelt the coal): 3 points
    7 KB (1,037 words) - 00:37, 21 December 2022
  • {| border="1" cellspacing="0" cellpadding="5" style="text-align:center;" {| border="1" cellspacing="0" cellpadding="5" style="text-align:center;"
    16 KB (2,547 words) - 00:19, 30 June 2024
  • {|cellpadding="2" border="1" class="wikitable sortable" | [[Short sword]] || 100 || Slash || Sword || 1
    15 KB (2,155 words) - 19:31, 27 May 2018
  • ...bridge also requires that all of the tiles it occupies not have more than 1/7 water on them at the time of construction. ...bridge divided by four, rounded down, plus one, or {size/4, rounded down}+1.
    20 KB (3,307 words) - 03:11, 20 December 2022
  • ...(magenta text with an exclamation point, e.g. {{DFtext|Pray to Lorsïth!|5:1}}). Low-priority jobs may be cancelled to undertake a fortress job. High- ...ntage of the combined totals of met over unmet need values. The ratio of 1:1 (100%) represents a neutral state.
    14 KB (2,180 words) - 20:23, 16 June 2024
  • [PICKED_TILE:58][PICKED_COLOR:2:0:1] [CLUSTERSIZE:1]
    5 KB (716 words) - 19:20, 5 February 2019
  • [SEED:wild hemp seed:wild hempseed:0:0:1:PLANT_MAT:HEMP_TROPICAL:SEED] Modest Mod [CLUSTERSIZE:1]
    13 KB (1,725 words) - 20:48, 24 January 2019
  • ...only occurs in a straight line, and involves a total of 4 tiles in a row - 1) the liquid source, two for the pump, and the output (details below, under ...tack|Pump stack]]). Note that the entire space required is 4 tiles long by 1 tile wide, not including any retaining walls for the outflow. If pumped man
    23 KB (3,912 words) - 16:28, 2 October 2023
  • ...''below average'' strength of 900, then their strength would be capped at 1,900 instead. For the purpose of maximizing final attributes, this makes it ...revert to being unable to swim if stunned, which happens when falling even 1 z-level into the water. An Adequate swimmer can swim normally (not drown) w
    68 KB (11,828 words) - 13:20, 3 December 2023
  • * 1 anvil * 1 ash (or stone)
    63 KB (10,491 words) - 16:07, 26 July 2021
  • | 1 | 1
    4 KB (462 words) - 19:57, 13 August 2020
  • [SEED:wild quinoa seed:wild quinoa:6:0:1:PLANT_MAT:QUINOA:SEED] Modest Mod [CLUSTERSIZE:1]
    4 KB (466 words) - 22:43, 24 January 2019
  • ...ler maps are recommended, especially for less powerful computers, though 1×1 is not since it is too restricting. Each embark tile on the local view is 4 ...ending points on items and animals. The total value of embarking is set at 1,504 points, though all but 544 of these are pre-spent on an array of [[#Sup
    31 KB (5,144 words) - 04:58, 1 March 2024
  • Even [[wear|worn]] clothing can still fetch a hefty price--1/2 to 3/4 its original value--and your dwarves will make sure there is an ab ...t that is processed into dye creates 1 unit of dye, which is enough to dye 1 unit of thread or cloth. A single bag will hold the entire "stack" of dye,
    21 KB (3,313 words) - 14:46, 29 April 2023

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