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  • While the two boolean values are represented internally as 0 (false) or 1 (true), you will use the actual text "false" or "true" in order to use thes (is_designated_for_mining(x - 1, y - 1, z)) or
    19 KB (3,078 words) - 21:45, 12 June 2014
  • |style="background-color:#cfc"| Friendly<sup>1</sup> |style="background-color:#cfc"| Friendly<sup>1</sup>
    26 KB (3,855 words) - 17:14, 18 April 2024
  • [GRASS_COLORS:2:0:1:2:0:0:6:0:1:6:0:0] [MATERIAL_VALUE:1]
    2 KB (317 words) - 20:34, 26 September 2018
  • ...hold when attempting to climb walls (not trees) while "In air" - at least 1 z-level above the floor. Climbing saplings to gain 1 Z-level is possible.
    7 KB (1,090 words) - 21:45, 20 January 2023
  • *{{Tile|a|0:1}} [[Antman]] *{{Tile|b|0:1}} [[Bat man]]
    11 KB (1,773 words) - 00:20, 25 January 2023
  • ...iness<br>Strong pain<br>Fever<br>Unconsciousness<br>Complete paralysis<sup>1</sup> ...eeding<br>Dizziness<br>Nausea<br>Unconsciousness<br>Complete paralysis<sup>1</sup>
    30 KB (4,766 words) - 17:29, 1 October 2018
  • ...hold when attempting to climb walls (not trees) while "In air" - at least 1 z-level above the floor. Climbing saplings to gain 1 Z-level is possible.
    7 KB (1,064 words) - 03:15, 20 December 2022
  • |style="background-color:#cfc"| Friendly<sup>1</sup> |style="background-color:#cfc"| Friendly<sup>1</sup>
    26 KB (3,848 words) - 03:22, 20 December 2022
  • * {{Gametext|<dwarf> is taken by a fey mood!|7:1}} * {{Gametext|<dwarf> has been possessed!|5:1}}
    27 KB (4,330 words) - 18:12, 21 February 2014
  • | 1 - 250 || extremely quick to tire | 1 - 250 || really slow to heal
    33 KB (3,983 words) - 13:30, 16 June 2024
  • |width=2% align="center"|1||width=2% align="center"|2 | 1.5%
    11 KB (1,540 words) - 17:10, 2 April 2024
  • * [[File:ant_man_sprite.png|20px]] / {{Tile|a|0:1}} [[Antman]] * [[File:bat_man_sprite.png|20px]] / {{Tile|b|0:1}} [[Bat man]]
    12 KB (1,870 words) - 03:19, 24 April 2024
  • | 1&ndash;250 || extremely quick to tire | 1&ndash;250 || really slow to heal
    51 KB (6,000 words) - 13:31, 16 June 2024
  • *[[File:Bark scorpion sprite.png]] / {{Tile|∙|6:1}} [[Bark scorpion]] *[[File:Bat sprite.png]] / {{Tile|∙|0:1}} [[Bat]]
    2 KB (240 words) - 13:00, 12 April 2024
  • [DISPLAY_COLOR:2:0:1] [DISPLAY_COLOR:6:0:1]
    3 KB (408 words) - 22:14, 24 October 2018
  • [SEED:wild blood amaranth grain:wild blood amaranth:0:0:1:PLANT_MAT:BLOOD_AMARANTH:SEED] Modest Mod [CLUSTERSIZE:1]
    4 KB (495 words) - 18:45, 22 January 2019
  • [DISPLAY_COLOR:7:0:1] [SEED:wild passion fruit seed:wild passion fruit seeds:0:0:1:PLANT_MAT:PASSION_FRUIT:SEED]
    4 KB (604 words) - 18:42, 8 November 2018
  • Magma never cools, but can [[evaporation|evaporate]] if left at a depth of 1/7 for long enough. When magma is mixed with water it forms [[obsidian]] (an ...rvoir difficult and tedious. As a rule of thumb, the area coming out of a 1-wide-pipe shouldn't be more than three squares wide and 20 squares long, or
    19 KB (3,079 words) - 14:48, 26 May 2017
  • {| border = 1 | 1, 1, 1, 1, 1 || 20%, 20%, 20%, 20%, 20%
    14 KB (2,125 words) - 20:03, 23 June 2017
  • ...are some considerations to good placement of such animals. If you have a 1- or 2-wide hall, one animal is enough. If you have a 3-wide hallway (wide +++1R1++++ 1 = area of animal 1
    27 KB (4,194 words) - 15:10, 28 July 2021

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