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  • ...favorites if you present them with human and elven products (above ground crops e.g.) If you want a colorful game or need any food you can get, fire away. * [[Cave wheat]], [[Whip vine]] and [[Longland grass]] must be milled into their res
    3 KB (523 words) - 02:22, 2 July 2012
  • ...g barrels, will allow harvesters to spend very little time stockpiling the crops they just picked. A larger stockpile near the [[still]] (this one possibly ...ot because of the [[miasma]] it spreads when in an enclosed place like a [[cave]], any garbage item that can rot will be stored in a refuse stockpile. Also
    30 KB (4,990 words) - 14:26, 24 June 2022
  • ...ed that crops grow during seasons regardless of the actual weather, so any crops that grow during the spring will do so regardless of how much rain your are ...till a few fantasy creatures lurking around. In this case, it was a kobold cave that their scouts never found. I guess all of the fairy tales were about pe
    13 KB (1,917 words) - 20:42, 28 May 2014
  • ...ed that crops grow during seasons regardless of the actual weather, so any crops that grow during the spring will do so regardless of how much rain your are ...till a few fantasy creatures lurking around. In this case, it was a kobold cave that their scouts never found. I guess all of the fairy tales were about pe
    15 KB (2,247 words) - 12:12, 20 July 2015
  • ...g barrels, will allow harvesters to spend very little time stockpiling the crops they just picked. A larger stockpile near the [[still]] (this one possibly ...t, because of the [[miasma]] it spreads when in an enclosed place like a [[cave]], any garbage item that can rot will be stored in a refuse stockpile. Also
    35 KB (5,825 words) - 19:58, 21 October 2023
  • ...g barrels, will allow harvesters to spend very little time stockpiling the crops they just picked. A larger stockpile near the [[still]] (this one possibly ...t, because of the [[miasma]] it spreads when in an enclosed place like a [[cave]], any garbage item that can rot will be stored in a refuse stockpile. Also
    34 KB (5,560 words) - 18:23, 16 March 2024
  • ...able materials]], and [[seeds]] for some very helpful above-ground [[Crops|crops]] which are generally only available through trading with Elves. :* 6 bags containing 5x dimple cup, cave wheat, plump helmet, sweet pods, pig tail, and quarry bush [[seed]]s
    26 KB (4,447 words) - 19:39, 9 February 2022
  • ...ral workshops like the [[magma smelter]], [[river]] sources in main map, [[cave]]s in main map, moon on travel map | [[Sasquatch]]#, [[giant desert scorpion]]#, [[Giant cave spider]]#, text
    34 KB (4,670 words) - 21:10, 13 February 2015
  • ...for several workshops like the [[magma smelter]], [[lake]]s in main map, [[cave]]s in the main map | [[Sasquatch]]#, [[giant desert scorpion]]#, [[giant cave spider]]#, text
    35 KB (4,907 words) - 20:27, 23 June 2017
  • ...If milled|alcohol=[[Dwarven beer]]|rarity=Common|summer=1|autumn=1|habitat=Cave|uses= One of the six subterranean [[crops]].
    651 bytes (87 words) - 03:02, 26 July 2021
  • ...aces, a [[cat]] and [[dog]] are a white "c" and brown "d", while a [[giant cave spider]] is a grey "S". Underground [[farming]] has customized crops like "[[plump helmet]]" mushrooms, which can be [[brewer|brewed]] to make [
    34 KB (5,290 words) - 18:36, 29 August 2023
  • * Removing the [CAVE_ADAPT] tag will eliminate [[cave adaptation]] but will also remove bonuses for dwarves in caves. Ever want [[cave dragon]]s, [[giant cave spider]]s, or even [[helmet snake]]s for pets?
    44 KB (6,064 words) - 03:14, 20 December 2022
  • * Removing the [CAVE_ADAPT] tag will eliminate [[cave adaptation]] but will also remove bonuses for dwarves in caves. Ever want [[cave dragon]]s, [[giant cave spider]]s, or even [[helmet snake]]s for pets?
    44 KB (6,038 words) - 15:25, 24 May 2023
  • ...nut|cookable=If processed|rarity=Common|spring=1|summer=1|autumn=1|habitat=Cave|other_products= ...y must be gathered from subterranean shrubs once you have discovered the [[cave river]].
    2 KB (287 words) - 03:02, 26 July 2021
  • There are six types of seeds that can be used to plant crops underground (in stone that has been muddied by [[irrigation]]): * [[Cave wheat]] seeds
    3 KB (554 words) - 15:53, 8 December 2011
  • ...r to flow through. When he reached the water. It started flowing in to the cave and he ran for his life. Finaly at the door which would stop the water, he ...The meeting carried on and we were served some delicious dwarven roasts of cave fish, plump helmets and cow cheese. Urist also brought some of the special
    21 KB (3,849 words) - 01:07, 7 May 2011
  • ...rground agriculture; rock nuts, [[sweet pod]] seeds, pig tail seeds, and [[cave wheat]] seeds will diversify your meals and drinks and let you set up for [ :* 2 Cave lobster (for rare shells)
    30 KB (5,064 words) - 20:24, 23 June 2017
  • |'''GCS'''||[[Giant cave spider|Giant Cave Spider]].
    1 KB (191 words) - 08:42, 29 October 2022
  • '''Cave Wheat''' needs to be ground into [[flour|Dwarven wheat flour]] at a [[mill] *[[List of crops]]
    538 bytes (78 words) - 16:21, 8 December 2011
  • ...areless (or ignorant) of how to dig safely, and your [[miner]]s create a [[cave-in|collapse]] or flood and their equipment gets lost/destroyed/unrecoverabl ...though a dwarven fortress can be made self-contained, with [[list of crops|crops]], [[metal]] and [[fuel]] readily available, underground [[tree farm|wood s
    12 KB (2,067 words) - 00:34, 31 March 2015

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