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  • Chasms are frequently home to [[cave spider]]s and [[purring maggot]]s, making them a potential source The chasm is also home to many types of hostile creatures, including [[iron man|iron men]], [[trog
    4 KB (659 words) - 19:14, 30 August 2021
  • Home to Gar, Lamprey, Pike, Sturgeon, but no Carp. Also home to three snailmen.
    20 KB (3,233 words) - 23:30, 21 June 2024
  • ...rade, and they will compare this value with the value of items they return home with. Regardless of what method you use to confiscate items from a caravan, ...likely it's the same as any case where the entire caravan fails to return home.
    28 KB (4,740 words) - 03:22, 29 May 2017
  • ...ission is probably what you want to perform. Your dwarves will still bring home loot and livestock if you have these options selected. Like pillaging, a ra ...e won't actually realize they don't have their limb anymore until they get home, at which point everything they were wearing or holding on it will fall to
    18 KB (2,930 words) - 03:43, 20 December 2022
  • ...atically defeating the elves for decades. In 90, the dwarves conquered his home city of Oily Typhoon and placed a new dwarven governor in charge. Cacame wa ...d]]. It took 949 bars of gold to forge. The vast majority of that gold was home-smelted. The head of his hammer is made of mithril with an [[iron]] band ar
    13 KB (1,965 words) - 19:30, 20 December 2022
  • ...the river to the table; solving this requires bringing the river closer to home, necessary for [[well]]s as well and potentially doubling or even tripling ...rouble fishing through them. Doing so removes the danger of being far from home in case of a potential siege or ambush and keeps your fisherdwarves happily
    12 KB (1,949 words) - 03:23, 20 December 2022
  • Aside from being the home of many strange and wonderful beasts, the deepest places of the earth also ...d an engraved [[gold]] [[cage|house]], [[trap|persuade them into their new home]] and let them rule from there!
    10 KB (1,718 words) - 16:14, 28 December 2023
  • Aside from being the home of many strange and wonderful beasts, the deepest places of the earth also ...d an engraved [[gold]] [[cage|house]], [[trap|persuade them into their new home]] and let them rule from here!
    7 KB (1,308 words) - 01:36, 6 August 2014
  • ...nces]] screens of all incoming migrants before welcoming them to their new home, as a safety measure; it really ''sucks'' when you don't discover you have ...t to the spouses, children and siblings whom most dwarves will share their home with). If they are married to a dwarf that is not present in the fortress,
    36 KB (6,111 words) - 23:41, 10 January 2024
  • ...catching{{verify}}. They will ignore the accidental carcass and only bring home a carcass they have marked beforehand. This means that sometimes multiple d
    10 KB (1,615 words) - 23:35, 21 June 2024
  • | Mountain Home | Home Tree
    28 KB (3,553 words) - 04:43, 14 May 2024
  • ...the river to the table; solving this requires bringing the river closer to home, necessary for [[well]]s as well and potentially doubling or even tripling ...rouble fishing through them. Doing so removes the danger of being far from home in case of a potential siege or ambush and keeps your fisherdwarves happily
    12 KB (1,947 words) - 03:56, 18 May 2024
  • ...around here, I wander from place to place. Nowhere ever really feels like home. ...NTEXT:PLACE:TRANS_NAME] for [CONTEXT:NUMBER] years. Where I lay my head is home.
    14 KB (2,501 words) - 20:22, 1 January 2023
  • ...narrow winding passageways that span several Z-levels. Caves are sometimes home to hostile [[creatures]], named "[[current resident]]s", as well as several [[Megabeast]]s and semimegabeasts will quite often make their home in caves, and [[Kobold]]s may settle in them as well.
    942 bytes (151 words) - 14:37, 8 December 2011
  • * CAVE - Small winding caves, usually home to (semi)megabeasts ...sion. Items stolen in history gen will be scattered around that creature's home.
    18 KB (2,785 words) - 20:58, 25 May 2024
  • ...he wanderers of Adventure Mode without needing to also give the dwarves at home in a fortress access to it. When using this token, it will be allowed for ...he wanderers of Adventure Mode without needing to also give the dwarves at home in a fortress access to it. When using this token, it will be allowed for
    64 KB (9,534 words) - 23:14, 1 May 2024
  • up a home there. If they are never seen again, then we shall ...speak of. Come, help me take inventory of our resources and plan our new home. Kudustadil"
    10 KB (1,791 words) - 21:59, 14 December 2011
  • Twenty years ago I last saw my home city-fortress of Tradeddawn - yes, you heard correctly. A place not only of ...the Titan, wondering how she'd talk this one up to the boys and girls back home.
    19 KB (3,499 words) - 13:04, 23 April 2010
  • ...ng to anybody but herself, she worked day and night. One day, she returned home, not seeming to remember where she had been all summer, or even how she'd f
    25 KB (4,461 words) - 20:26, 23 June 2017
  • * Modern bonus: Have dwarves ride in minecarts from their home burrow to work burrow and then back once they finish their work. ...fully-furnished chambers into rough rock or soil for the Slumfolk to call home.
    64 KB (10,876 words) - 19:52, 22 May 2024

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