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Difference between revisions of "40d:Efficient gameplay"

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(added a useful fact about repeating)
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* The manager screen (type 'm' when viewing the job screen) is a good way to speed up workshop assignments.  Jobs are generated automatically until the task is complete.  Requires a manager with enough free time to authorize tasks.
 
* The manager screen (type 'm' when viewing the job screen) is a good way to speed up workshop assignments.  Jobs are generated automatically until the task is complete.  Requires a manager with enough free time to authorize tasks.
 
* The designation menu and the actual selection of tiles are both mouse-capable, which is especially helpful when laying out fancy rooms and patterned designs.  Left-click designates a tile or chooses a new menu option; right-click moves the cursor.
 
* The designation menu and the actual selection of tiles are both mouse-capable, which is especially helpful when laying out fancy rooms and patterned designs.  Left-click designates a tile or chooses a new menu option; right-click moves the cursor.
* When ordering production at workshop, type 'r' to have the object made repeatedly.
+
* When ordering production at workshop, type 'r' to have the object made repeatedly; adding multiple items and putting them all on repeat will have them do a repeating cycle.
 
* If an interface uses '+' and '-' to scroll, then it will use '*' and '/' to scroll quickly.  If an interface uses up arrow/8 and down arrow/2 to scroll, then it will use PgUp/9 and PgDn/3 to scroll quickly.
 
* If an interface uses '+' and '-' to scroll, then it will use '*' and '/' to scroll quickly.  If an interface uses up arrow/8 and down arrow/2 to scroll, then it will use PgUp/9 and PgDn/3 to scroll quickly.
  

Revision as of 21:35, 16 December 2007

This page covers ways to accomplish game tasks in fortress mode faster and with less effort. The interface of Dwarf Fortress is in alpha, but - if you give it a little help - can become far less cumbersome then it appears at first glance. If a way to save time is non-obvious to even a single person, it should be mentioned here.


General tips and tricks

  • When dumping lots of objects, it often saves time to use the stocks menu instead of marking objects from the fortress view.
  • The manager screen (type 'm' when viewing the job screen) is a good way to speed up workshop assignments. Jobs are generated automatically until the task is complete. Requires a manager with enough free time to authorize tasks.
  • The designation menu and the actual selection of tiles are both mouse-capable, which is especially helpful when laying out fancy rooms and patterned designs. Left-click designates a tile or chooses a new menu option; right-click moves the cursor.
  • When ordering production at workshop, type 'r' to have the object made repeatedly; adding multiple items and putting them all on repeat will have them do a repeating cycle.
  • If an interface uses '+' and '-' to scroll, then it will use '*' and '/' to scroll quickly. If an interface uses up arrow/8 and down arrow/2 to scroll, then it will use PgUp/9 and PgDn/3 to scroll quickly.

External programs

Players of DF have provided several utilities to help you manage your fortress and command your dwarves. Once you start using aids like Dwarf Foreman, you'll wonder how you ever managed to get by without. Utilities are generally updated shortly after a new version appears. Utilities page


Macros and keymaps

Dwarf Fortress has no internal macro/keymap system, but cooperates very well with an external utility called AutoHotKey. Many keyboard-intensive tasks can be made less painful with a custom script. Macros and keymaps