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Editing 40d:Elf

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Elves also bring a lot of tradeables of questionable or no worth to dwarves: [[armor]] and clothes that are too large for dwarves to wear, inferior wooden [[weapon]]s (that could, admittedly, be used for [[sparring]]), a spectrum of [[alcohol|booze]] both [[Prickle berry wine|inferior]] and [[sun berry|superior]], inferior value redroot [[dye]], and [[bow]]s and [[arrow]]s ''(which at least can be used for weapon traps, as long as the arrows last)''.
 
Elves also bring a lot of tradeables of questionable or no worth to dwarves: [[armor]] and clothes that are too large for dwarves to wear, inferior wooden [[weapon]]s (that could, admittedly, be used for [[sparring]]), a spectrum of [[alcohol|booze]] both [[Prickle berry wine|inferior]] and [[sun berry|superior]], inferior value redroot [[dye]], and [[bow]]s and [[arrow]]s ''(which at least can be used for weapon traps, as long as the arrows last)''.
  
As their caravans do not include wagons, it is very common for them to bring nothing but bins of cloth, resulting from the way in which caravans load up their goods - they attempt to load all of their bins of cloth onto their pack animals before sending other useful goods, often running out of room entirely. This behavior can be prevented, to a degree, by limiting the profit they receive from your trades and by limiting the rate at which your own wealth increases. Producing your own cloth in large quantities can also help, since these goods are seemingly brought with the belief that you are in desperate in need of them.
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As their caravans do not include wagons, it is very common for them to bring nothing but bins of cloth, resulting from the way in which caravans load up their goods - they attempt to load all of their bins of cloth onto their pack animals before sending other useful goods, often running out of room entirely. This behavior can be prevented, to a degree, by limiting the profit they receive from your trades and by limiting the rate at which your own wealth increases; once this behavior starts, though, the best way to revert it is by making them unhappy, whether by seizing their goods or by outright slaughtering their merchants.
  
 
They are very picky about what they will accept in return: Elves will accept anything except items made out of or decorated with any wood.  This includes clear and crystal [[glass]] items ''(due to the [[pearlash]] which comes from [[ash]] which comes from [[Wood burner|burning wood]])''.  Even offering them something wood-related will make them unhappy, potentially causing them to immediately pack up and leave.
 
They are very picky about what they will accept in return: Elves will accept anything except items made out of or decorated with any wood.  This includes clear and crystal [[glass]] items ''(due to the [[pearlash]] which comes from [[ash]] which comes from [[Wood burner|burning wood]])''.  Even offering them something wood-related will make them unhappy, potentially causing them to immediately pack up and leave.
  
[[Metal]] items are acceptable, even when [[charcoal]] is used in their production. Items made from [[silk]] are acceptable, as are all non-wooden plant-based products such as [[plump helmet]]s, seeds, and ☼Dwarven syrup biscuits[45]☼. Dairy products, such as milk and cheese, are also acceptable. You can also transport your goods to the [[trade depot]] in a wooden [[bin]], as long as you do not try to sell the bin. In order to sell food and booze, however, your [[barrel]]s will need to be made of metal. Living [[animal]]s are acceptable, as long as the [[cage]] or [[trap]] is not made of [[wood]].
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[[Metal]] items are acceptable, even when [[charcoal]] is used in their production. Items made from [[silk]] are acceptable, as are all non-wooden plant-based products such as [[plump helmet]]s, seeds, and ☼Dwarven syrup biscuits[45]☼. Dairy products, such as milk and cheese, are currently acceptable. You can also transport your goods to the [[trade depot]] in a wooden [[bin]], as long as you do not try to sell the bin. In order to sell food and booze, however, your [[barrel]]s will need to be made of metal. Living [[animal]]s are acceptable, as long as the [[cage]] or [[trap]] is not made of [[wood]]. They also no longer mind purchasing blood-soaked items.
  
 
Although [[tower-cap]]s are giant mushrooms, they are considered [[tree]]s by the elves and thus are not acceptable.
 
Although [[tower-cap]]s are giant mushrooms, they are considered [[tree]]s by the elves and thus are not acceptable.

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