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40d:Material size

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Revision as of 15:47, 24 May 2010 by Quietust (talk | contribs)
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This article is about an older version of DF.

Material size is a property of Template:L. It determines how many units of raw material are required to build or construct the finished good, and how many are recovered when it is Template:L (if possible).

The material size of many (but not all) kinds of objects can be seen in the files in \raw\objects.

Metal

  • Material size >= 9 requires 3 metal bars
  • Material size >= 6 requires 2 metal bars
  • Material size < 6 requires 1 metal bar