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Editing 40d:Plant gathering

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To gather plants, at least one of your dwarves must have the "plant gathering" labor designated. Then designate one or more shrubs to be gathered by pressing {{k|d}} for 'designate', and then {{k|p}} for 'plants'. Move the cursor to one corner of the area you want to harvest, and hit  {{K|enter}}. Now move diagonally to the far corner of the area, and hit {{K|enter}} again. This will mark all harvestable shrubs in that area for picking. Alternately, you can left-click individual plants with your mouse.
 
To gather plants, at least one of your dwarves must have the "plant gathering" labor designated. Then designate one or more shrubs to be gathered by pressing {{k|d}} for 'designate', and then {{k|p}} for 'plants'. Move the cursor to one corner of the area you want to harvest, and hit  {{K|enter}}. Now move diagonally to the far corner of the area, and hit {{K|enter}} again. This will mark all harvestable shrubs in that area for picking. Alternately, you can left-click individual plants with your mouse.
  
Your dwarf(s) will then start going out to pick those plants. Every shrub they try may result in a single wild outdoor plant, a stack of several plants, or no plants. The shrub will disappear, regardless of the result. Once the dwarf has any success, they will immediately store the plant in an appropriate food [[stockpile]], even if they do not have the "food hauling" labor enabled.
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Your dwarf(s) will then start going out to pick those plants. Every shrub they try may result in a single wild outdoor plant, a stack of several plants, or no plants. The shrub will disappear, regardless of the result. Once the dwarf has any success, they will return to place the plant in a general food [[stockpile]], or one that has been designated to accept that kind of plant. ''(See [[stockpile]]s for more information on customizing.)''
  
 
Choosing an area dense with shrubs (shown by " symbols.) will reduce the travel time of an unsuccessful dwarf from plant to plant.  Different plants grow in different [[biome]]s, and knowing what biomes are represented on your map, and where, can significantly influence the type of plants you find.
 
Choosing an area dense with shrubs (shown by " symbols.) will reduce the travel time of an unsuccessful dwarf from plant to plant.  Different plants grow in different [[biome]]s, and knowing what biomes are represented on your map, and where, can significantly influence the type of plants you find.

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