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Editing 40d:Release information/0.27.169.33a

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==New stuff==
 
==New stuff==
 +
* added wooden blocks
 +
* made damp stone warning do diagonals
 +
* added fuel notification for smelter
 +
* handled water table designation on dig
 +
* made main layer stones default to unrestricted even if they are economic
 +
* automatically freed broker from depot upon merchant departure
 
* changed how hidden tiles are displayed
 
* changed how hidden tiles are displayed
* automatically freed broker from depot upon merchant departure
 
* made main layer stones default to unrestricted even if they are economic
 
* handled water table designation on dig
 
* added fuel notification for smelter
 
* made damp stone warning do diagonals
 
* added wooden blocks
 
  
 
==Crash Fixes==
 
==Crash Fixes==
 +
* fixed embark screen abort crash bug
 +
* fixed handling of abandoned fortress migrant entry links and corresponding reclaim crash
 
* fixed well crash bug
 
* fixed well crash bug
* fixed handling of abandoned fortress migrant entry links and corresponding reclaim crash
 
* fixed embark screen abort crash bug
 
  
 
==Other bug fixes==
 
==Other bug fixes==
 +
* fixed problem with work quota validations not being saved
 +
* fixed various typos
 +
* fixed problem with count promotion
 +
* fixed lag from creatures passing each other
 +
* fixed problem with smelter metal counts
 +
* fixed problem with caravan weight calculations involving seeds and animal corpses
 +
* fixed problem with walls turning into soil upon being carved into fortifications
 +
* tweaked embark warnings
 +
* fixed problem with building material temperature checks
 +
* fixed problem with cookable raw fish not being recognized once they are brought to the kitchen
 +
* fixed problem with blinking designations
 +
* fixed various forge jobs
 +
* fixed problem with creatures not taking fall damage from hitting the bottom of the playable area
 +
* got rid of some duplicate entity links
 +
* fixed displayed affiliation of previous settlers
 +
* stopped previous settlers from being in ambush
 +
* fixed broken smelter jobs
 
* fixed accumulated midmap cleaner
 
* fixed accumulated midmap cleaner
* fixed broken smelter jobs
 
* stopped previous settlers from being in ambush
 
* fixed displayed affiliation of previous settlers
 
* got rid of some duplicate entity links
 
* fixed problem with creatures not taking fall damage from hitting the bottom of the playable area
 
* fixed various forge jobs
 
* fixed problem with blinking designations
 
* fixed problem with cookable raw fish not being recognized once they are brought to the kitchen
 
* fixed problem with building material temperature checks
 
* tweaked embark warnings
 
* fixed problem with walls turning into soil upon being carved into fortifications
 
* fixed problem with caravan weight calculations involving seeds and animal corpses
 
* fixed problem with smelter metal counts
 
* fixed lag from creatures passing each other
 
* fixed problem with count promotion
 
* fixed various typos
 
* fixed problem with work quota validations not being saved
 

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