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Editing 40d:Release information/0.27.169.33b
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==New stuff== | ==New stuff== | ||
+ | * caused some buildings to block vermin | ||
+ | * gave threadable stones economic status | ||
* added a bit of text to wells | * added a bit of text to wells | ||
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==Crash Fixes== | ==Crash Fixes== | ||
+ | * fixed crash bug from archery training | ||
+ | * fixed crash caused by viewing the inventories of additional units | ||
+ | * fixed embark crash in cliff areas | ||
+ | * fixed crash caused by seed trade valuation | ||
+ | * fixed crash from sewing cloth images | ||
* handled a reclaim/adv mode crash | * handled a reclaim/adv mode crash | ||
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==Other bug fixes== | ==Other bug fixes== | ||
+ | * fixed lag caused by creatures wandering in liquid | ||
+ | * tweaked pathfinding | ||
+ | * fixed lag associated to wilderness creatures | ||
+ | * stopped miasma from escaping coffins | ||
+ | * stopped floor removal over constructed walls from leaving empty space | ||
+ | * stopped channeling a floor over a constructed wall from leaving empty space | ||
+ | * fixed some cases of liquid flows not starting up properly | ||
+ | * fixed problem with windows and vision | ||
+ | * cleaned residual jobs on site saves | ||
+ | * stopped buildings from destroying ramps/stairs | ||
+ | * fixed connectivity problem from ramp digging | ||
+ | * fixed a problem with constructed stair placement | ||
+ | * stopped appointment of leader position | ||
+ | * fixed a few problems with counter offers | ||
+ | * fixed trap component/anvil metal use issues | ||
+ | * stopped live vermin from being eaten all the time | ||
+ | * stopped square trampling from removing dig designations | ||
+ | * stopped stockpiles from removing liquids on placement | ||
+ | * fixed a problem with wagon pathing | ||
+ | * fixed problem with wagon speed | ||
+ | * handled problem with 3D projectile targeting | ||
+ | * capped reclaim squad number | ||
+ | * stopped vegetation from growing on ramps/stairs | ||
+ | * stopped innate swimmers from gaining swim skill | ||
+ | * fixed some material typos | ||
+ | * stopped 2 mayors from being present at once | ||
+ | * fixed a problem with blood hanging in the air | ||
+ | * handled problem with caveins involving stairs and ramps | ||
+ | * fixed scrolling problem on load screen | ||
+ | * fixed problem with traded armor items not being recognized | ||
+ | * fixed problem with moods not getting started | ||
+ | * fixed problem with list update on stockpile mode paging | ||
+ | * handled some of the problems keeping dwarves stuck on unpathable terrain | ||
+ | * fixed lockup from dry wells | ||
+ | * fixed problem with edge construction restriction | ||
+ | * eliminated a tantrum lag/freeze problem | ||
+ | * fixed problem with fortress advancement | ||
* fixed a few typos | * fixed a few typos | ||
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