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Difference between revisions of "40d:Size"

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(Undo revision 63943 by 68.43.43.52 (Talk))
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| [[Giant lion]] || 11 || -
 
| [[Giant lion]] || 11 || -
 
|-
 
|-
| [[Ettin]] || 12 || -
+
| [[Ettin]], [[Wagon]] || 12 || -
 
|-
 
|-
 
| [[Elephant]] , [[Giant]], [[Whale]] || 16 || -
 
| [[Elephant]] , [[Giant]], [[Whale]] || 16 || -

Revision as of 22:47, 28 February 2010

How "big" the creature is. Size determines what kind of equipment a creature can wear, how much damage they can absorb, and how much damage they can inflict in melee. A butchered creature gives a number of chunks, meat and bones equal to the creature's size.

Creature Size Clothing
Groundhog , Fox 2 -
Carp, Cat, Rhesus macaque 3 -
Gazelle 4 -
Mandrill, Dog , Wolf , Chimpanzee, Cheetah 5 -
Kobold 5 small
Goblin 6 narrow
Dwarf 6 normal
Elf, Human 7 large
Donkey , Jaguar 7 -
Mule , Black bear , Gorilla , Lion , Werewolf 8 -
Cow , Grizzly bear, Horse , Muskox , Ogre, Minotaur 9 -
Polar bear , Giant eagle, Sturgeon, Camel 10 -
Giant lion 11 -
Ettin, Wagon 12 -
Elephant , Giant, Whale 16 -
Dragon 20 -