|This article is about an older version of DF.|
Wolfman, that is. Black teeth. Gnarled face. This predatory creature usually appears in single units. Cold areas seem to help these creatures out of their lairs. They are extremely aggressive, and will home in on your fortress and run down one of your lone herbalists or woodcutters. A decently skilled wrestler, or 2-3 unskilled recruits, can tear the clueless werewolf to pieces. However, don't underestimate them early on as they are fast.
[CREATURE:WEREWOLF] [NAME:werewolf:werewolves:werewolf] [TILE:'W'][COLOR:0:0:1] [MODVALUE:4] [LARGE_ROAMING][FREQUENCY:25] [POPULATION_NUMBER:10:20] [CLUSTER_NUMBER:1:1] [LARGE_PREDATOR][EVIL] [FANCIFUL] [PETVALUE:1000] [GRASSTRAMPLE:0] [BONECARN] [PREFSTRING:howls] [SLOW_LEARNER] [BODY:HUMANOID:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:HUMANOID_JOINTS:MOUTH] [BODYGLOSS:PAW] [SIZE:8] [MAXAGE:100:200] [ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH] [FAT:1] [NOCTURNAL] [BIOME:TUNDRA] [BIOME:FOREST_TAIGA] [BIOME:ANY_TEMPERATE_FOREST] [BIOME:SHRUBLAND_TEMPERATE] [STANDARD_FLESH] [HOMEOTHERM:10067] [LAYERING:100] [SWIMS_INNATE][SWIM_SPEED:2500]