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Editing 40d:Strange mood
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Note that not every profession is from a moodable skill. An Alchemist, Architect, Furnace Operator or Strand Extractor can be taken by a mood, but that will not make those skills legendary, nor will they create an artifact bar of soap, building, bar of metal or wafer of adamantine. | Note that not every profession is from a moodable skill. An Alchemist, Architect, Furnace Operator or Strand Extractor can be taken by a mood, but that will not make those skills legendary, nor will they create an artifact bar of soap, building, bar of metal or wafer of adamantine. | ||
− | + | NOTE: If your game was saved shortly before one of you dwarves acquired a mood in which he/she was asking for an item you could NOT provide (eg: glass on a sandless map) reloading the game will either cause no dwarf to have a mood, or (untested but assumed) will cause the dwarf to request a different item. | |
=== Skills and workshops === | === Skills and workshops === |