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Difference between revisions of "40d:Surroundings"

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==Good==
 
==Good==
  
* Animals: [[mountain gnome]], [[satyr]], [[unicorn]]
+
* Animals: [[mountain gnome]], [[satyr]], [[unicorn]], [[merperson]]
 
* Plants: [[sun berry]], [[valley herb]]
 
* Plants: [[sun berry]], [[valley herb]]
 
* Vermin: [[fluffy wambler]], [[fairy]], [[pixie]]
 
* Vermin: [[fluffy wambler]], [[fairy]], [[pixie]]

Revision as of 06:05, 6 September 2008

Surroundings affect the types of plant life and wild animals which will appear in play. It is possible to start a fortress that overlaps two or three alignment types (good, evil, savage, and calm). Keep in mind this is totally awesome.

Types

Benign Neutral Savage
Good Serene Mirthful Joyous Wilds
Neutral Calm Wilderness Untamed Wilds
Evil Sinister Haunted Terrifying

Unique aspects

Good

Evil

Savage