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Editing 40d:War

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'''War''' is a specific state the player is at with another [[civilization]] that may either be present at [[embark]] or be caused during [[fortress mode]] by certain incidents. A proper war will be signaled on the embark screen with "<span style="color:red;">WAR</span>" and will be denoted in-game on the {{k|c}}ivilization screen.
 
'''War''' is a specific state the player is at with another [[civilization]] that may either be present at [[embark]] or be caused during [[fortress mode]] by certain incidents. A proper war will be signaled on the embark screen with "<span style="color:red;">WAR</span>" and will be denoted in-game on the {{k|c}}ivilization screen.
  
The player can be at war with any other race, but not with any [[dwarf|dwarven]] civilization.
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The player can be at war with any other race, except for other [[dwarf|dwarven]] civilizations.
  
 
Starting out at war on embark can be achieved by checking the available dwarven civilizations and the tiles they occupy (blue) for symbols that normally signify settlements of other races.  Then move the cursor into a region relatively close by, and start a new fortress. If a fort is started too far away, perhaps into the territory of another civilization of that race, 'war' will disappear.
 
Starting out at war on embark can be achieved by checking the available dwarven civilizations and the tiles they occupy (blue) for symbols that normally signify settlements of other races.  Then move the cursor into a region relatively close by, and start a new fortress. If a fort is started too far away, perhaps into the territory of another civilization of that race, 'war' will disappear.

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