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Difference between revisions of "40d Talk:Miasma"

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Let's say my fortress has no cats and no hostiles.  To have perfect miasma containment, is there anything I need to wall off besides the butcher's shop and the kitchen?  [[User:Gairabad|Gairabad]] 21:41, 17 November 2008 (EST)
 
Let's say my fortress has no cats and no hostiles.  To have perfect miasma containment, is there anything I need to wall off besides the butcher's shop and the kitchen?  [[User:Gairabad|Gairabad]] 21:41, 17 November 2008 (EST)
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:The refuse pile. Or, better yet, keep it outdoors. And if you have the food to spare, keep it outdoors to and record how long it takes to rot. Armok knows we need to know that. --[[User:GreyMario|GreyMaria]] 21:54, 17 November 2008 (EST)

Revision as of 02:54, 18 November 2008

Miasma Trap

What's the point of a trap that doesn't affect enemies? Seems about as pointless as a mist trap. --N9103 20:41, 20 December 2007 (EST)

Revenge. --Chrispy 10:35, 25 March 2008 (EDT)
You can give your enemies a bad thought hopefully turning them insane and killing their own kind --CrazyMcfobo
That only would even come CLOSE to working with a lot more than just one 'mist trap.' Plus, it would have no effect against creatures with the [NOTHOUGHT] tag. ~ Midna 15:54, 14 May 2008 (EDT)

Subterranean or Indoors?

Playing an aboveground Fort, and I noticed that my refuse pile isn't making miasma, even though it is indoors. Anyone know if refuse makes miasma on light/dark squares as opposed to indoors/outdoors/subterranean? I'd test it, but I'm not good at testing things. --Wolenber 03:26, 20 October 2008 (EDT)

What do I need to wall off?

Let's say my fortress has no cats and no hostiles. To have perfect miasma containment, is there anything I need to wall off besides the butcher's shop and the kitchen? Gairabad 21:41, 17 November 2008 (EST)

The refuse pile. Or, better yet, keep it outdoors. And if you have the food to spare, keep it outdoors to and record how long it takes to rot. Armok knows we need to know that. --GreyMaria 21:54, 17 November 2008 (EST)