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Editing 40d Talk:Plant token

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==FREQUENCY==
 
==FREQUENCY==
 
Does FREQUENCY act as a percent chance of a successful harvest?  So 100 means an herbalist is always successful?  If so, what determines the chance of a particular plant appearing at all? --[[User:Aristoi|Aristoi]] 16:25, 19 January 2009 (EST)
 
Does FREQUENCY act as a percent chance of a successful harvest?  So 100 means an herbalist is always successful?  If so, what determines the chance of a particular plant appearing at all? --[[User:Aristoi|Aristoi]] 16:25, 19 January 2009 (EST)
:A test indicates that FREQUENCY actually determines how often shrubs of a plant occur within an area, which is the same thing FREQUENCY does everywhere else. I gave bloated tubers [SHRUB_COLOR:5:0:1] to make them stand out, then did 2 embarks with different frequency values. With [FREQUENCY:100], there were purple shrubs all over the place, but with [FREQUENCY:5] there were far fewer. The frequency of successful gathering seems to be determined by other factors - in particular, underground plants seem to have a 100% success rate, while outdoor plants are much lower. --[[User:Quietust|Quietust]] 19:12, 16 August 2010 (UTC)
 
  
 
== under or above ground tokens ==
 
== under or above ground tokens ==

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