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Difference between revisions of "40d Talk:Spear"

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m (moved Talk:Broken/40d\x3aSpear to 40d Talk:Spear: Fixing talk page name (595/738))
 
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+2 chance out of what?  Shouldn't this information be given in a neutral format, such as a percentage?  Either that or there should be a link to a page explaining the combat mechanics.  --[[User:Geofferic|Geofferic]] 02:16, 13 December 2007 (EST)
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Moved to [[talk:Dwarven weapon]]
:The combat mechanic itself is too purely understood for now to say anything better then to compare which weapon has bigger number and so is better at certain things. Of course the +2 number can be substituted with a verbal description that would still mean exactly the same. :( --[[User:Another|Another]] 08:19, 13 December 2007 (EST)
 
 
 
== Chance of getting stuck ==
 
 
 
The [[weapon]] page says that weapons like spears are the '''most''' likely to get stuck in the target, whereas this page says they're less likely than swords.  Which is it?  — [[User:Wisq|Wisq]] ([[User talk:Wisq|talk]]) 23:54, 4 February 2008 (EST)
 
 
 
== Other materials? ==
 
Um, my craftsdwarf just got possessed, and he made a bone spear. "this is a rhesus macaque bone spear, highest quality craftsdwarfship, adorned with hanging rings of birch. does anyone how much damage it will do? is it even possible? [[User:Destor|Destor]] 10:26, 28 September 2008 (EDT)
 

Latest revision as of 21:52, 8 March 2010