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40d Talk:Spear

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Revision as of 04:27, 29 October 2008 by Maximus (talk | contribs) (→‎Other materials?: artifacts might not be so special)
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+2 chance out of what? Shouldn't this information be given in a neutral format, such as a percentage? Either that or there should be a link to a page explaining the combat mechanics. --Geofferic 02:16, 13 December 2007 (EST)

The combat mechanic itself is too purely understood for now to say anything better then to compare which weapon has bigger number and so is better at certain things. Of course the +2 number can be substituted with a verbal description that would still mean exactly the same. :( --Another 08:19, 13 December 2007 (EST)

Chance of getting stuck

The weapon page says that weapons like spears are the most likely to get stuck in the target, whereas this page says they're less likely than swords. Which is it? — Wisq (talk) 23:54, 4 February 2008 (EST)

Other materials?

Um, my craftsdwarf just got possessed, and he made a bone spear. "this is a rhesus macaque bone spear, highest quality craftsdwarfship, adorned with hanging rings of birch. does anyone how much damage it will do? is it even possible? Destor 10:26, 28 September 2008 (EDT)

Even though you can't make weapons out of bone normally (except bolts), it uses the same mod as wood (which is 50%). The modifier for being an artifact weapon is somewhere in the neighborhood of x3 (I think, I don't have and can't find any good data on it). So the artifact spear should be doing around 150 damage.
People who have poked okay, peeked through the game's memory values suggest that artifacts and masterpieces have the same "quality" value, which probably means just x2 damage. We really need to ask Toady one of these days just to settle the question once and for all.--Maximus 00:27, 29 October 2008 (EDT)