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Bloodline:Mareathira Liceva

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Mareathira Liceva is the world generated for the reddit 2k immigrant bloodline game. Once the Libashernam "Axemodest" fortress is eventually abandoned, the save will be available here so future reddit bloodlines can continue with the same world history.

Table of Contents

Mareathira Liceva

Mareathira Liceva

Anyone involved can feel free to write something up here from the history.

Various Maps

Fortress - Libashernam "Axemodest", Year 202 Embark

Site

Mareathira Liceva Embark.png

Embarking to a 2x2 location overlapping two Biomes:

  • Slexsmul Snulut - The Swamp of Stabilizing. A Tropical Freshwater Swamp
    Warm/Heavily Forested/Think vegetation/untamed wilds
    Stone Layers: Silt/Granite/Gabbro/Granite/Diorite/Diorite/Granite/Quartzite
  • Era Lulo - The Horn of Washing. A Mountain
    Hot, Bare, untamed wilds
    Stone Layers: Granite/Gabbro/Granite/Diorite/Diorite/Granite/Quartzite/Shist

From the Civilization: Lokum Ilir ("The Spears of Joy")

Using "Play Now" settings for extra fun.

The Fort: Libashernam ("Axemodest") is founded by the group Sigun Amud ("The Tour of Thunder"). Strike the earth!

Roster

Each player has three days to complete their turn. If it isn't complete within that time then your turn will be skipped.
You can use senduit to send the save (zipped) to the next player (through a reddit personal message).
  1. Mason11987 - Journal - Complete
  2. Epsilon_Eridani - Journal - Complete
  3. Zebra2 - Journal - In Progress (Due 7/15 - 11pm)
  4. TopRamen713 - Journal
  5. pytechd - Journal
  6. Enigma6 - Journal
  7. Kristofenpheiffer - Journal
  8. grjemo - Journal
  9. Armok - Journal
  10. supertoned - Journal
  11. Jevon - Journal
  12. nihilistyounglife - Journal
  13. Glayve - Journal
  14. JamesOFarrell - Journal
  15. artz - Journal
  16. ArcticEngineer - Journal
  17. Eduren - Journal
  18. omglazers
  • Passed - Can rejoin after the current player if requested.
  1. DrRandom - Passed (save problems)

Settings

Must be applied by player at the beginning of their turn:

  • Population Cap - 80
  • Temperature: Player's choice
  • Weather: Player's choice
  • Economy: OFF
  • Invaders: ON
  • Cave-ins: ON

Set in raw, just for your information:

  • Exotic Animals: OFF - This means a dungeon master isn't required to train/tame animals like lions/giant eagles/etc.

Year 1 (202)

1st Granite, 202, Early Spring

Amost Kollesast: Hi, you can call me Amost, I'm the Expedition Leader for Libashernam. This is the journal of the events in the lives of the inhabitants of this mountain fortress. Each journal entry will be presented by a particular dwarf, or by myself for information related to the fortress as a whole. To begin, here are my companions!

  • Amost (Expedition Leader/Narrator) - The Mason/Detailer/Mechanic - 84yo Female
  • Alath - The Miner - 63yo Female
  • Atir - The Carpenter - 58yo Male
  • Deduk - The Crafter/Jeweler - 82yo Male
  • Olin - The Fisherman - 64yo Female
  • Tobul - The Butcher/Handyman - 86yo Female
  • Ilral - The Dr/Farmer/Lumberjack - 56yo Male

Amost: Today we set up our fishing location for Olin in a nearby pond and marked off some area to be dug out by Alath. We also marked an area of trees to be cut by Ilral. The rest of us started collecting any and all plants we could gather as soon as possible. I assigned Ilral to be our Chief Medical Dwarf as well.

Atir: Along with gathering plants I started construction on a Carpenter’s shop to make us all some beds.

Mareathira Liceva Journal 202 1.png

Alath: Here is Amost’s digging plan, I’ll describe it for you:

  • A: This is our main hallway we could line with traps and guard dogs later.
  • B: This is where we could house our military in the future.
  • C: There is a ramp down here to a lower level, currently only connecting to D.
  • D: A ramp up from the lower level
  • E: These will be our farms. and above them a small stockpile for seeds and a walkway.

2nd Granite, 202, Early Spring

Atir: I’ve struck Silver! On the first day striking the earth too! Praise to Armok!

10th Granite, 202, Early Spring

Mareathira Liceva Journal 202 2.png

Olin: Oh my Armok! A giant Eagle!

14th Granite, 202, Early Spring

Mareathira Liceva Journal 202 3.png

Deduk: Today I was taken off of collection duty and started creating rock crafts. The first trade good of Libashernam. My first creation is a testament to the greatness that will follow here.

Alath: What a cute cat! I’ll name her Eral and he will hunt vermin for us!

24th Granite, 202, Early Spring

Amost: I completed our groups 7 beds. In the future grand bedrooms will be constructed for these 7 dwarves, but today they sleep in the barracks, piled in together.

7th Slate, 202, Mid-Spring

Atir: I’ve begun construction on 4 doors which will hold water in our farms during their irrigation.

9th Slate, 202, Mid-Spring

Iral: I’ve begun brewing all our plump helmets in anticipation of our planting the spawn in our fields.

Amost: And I’m working on a bunch of barrels to store the wine.

17th Slate, 202, Mid-Spring

Mareathira Liceva Journal 202 4.png

Alath: After a month and a half of mining I’d now consider myself quite Talented at the skill. This is what I have created. As you can see some of the other dwarves are quite lazy.

20th Slate, 202, Mid-Spring

Alath: Another cat? SURE! I’ll name her Edem.

25th Slate, 202, Mid-Spring

Alath: And with this strike we flood our farms and begin producing our own food!

Alath hits the earth, and a torrent of water floods out.

Alath: RUN!

13th Felsite, 202, Late Spring

Amost: This giant Eagle has been annoying us for far too long. We’ve decided to attempt to capture this bird, through a cross wall cage, Tobul is saying this will work, the rest of us are skeptical.

Tobul: It will work, Amost doesn’t know about animals like I do.

3rd Hematite, 202, Early Summer

Ilral: Finally, I’m able to begin farming, some delicious plump helmets!

11th Hematite, 202, Early Summer

Tobul: The trap is set, now we just wait, it’ll work…

24th Hematite, 202, Early Summer

Amost: Some brave souls have decided they would join us in our new outpost. The six of them have been lead here by Cilob Anametur. This is some information about each of them:

  • Cilob - The crossbow maker and Adequete Armorsmith - 69yo Male
  • Lor Dodokvod - The Butcher - 54yo Male
  • Lor Likotshoveth (We’ll call him “Likot”) - The Herbalist - 76yo Female
  • Sazir - The child - 8mo Female
  • Shorast - The child - 3yo Male
  • Tobul Fikoddolek (We’ll call him “Fikod”) - The general food worker - 83yo Male

Likot and Cilob are the Mother and Father of Sazir and Shorast.

3rd Malachite, 202, Mid-Summer

Cilob: We’ve just joined Amost and his friends here at Libashernam. We see great things for our future, I hope to create a better life for my family here, but things will be difficult starting out. I’ve been enlisted to join in the mining operations with Alath, I’ll do my best to stay out of his way.

9th Malachite, 202, Mid-Summer

Mareathira Liceva Journal 202 5.png

Amost: I’ve just finished designating some workshop areas when Olin ran into the barracks.

Olin: Giant Jaguar!

Amost: We’ve put cage traps in our entrance way in hopes of protecting our children.

15th Malachite, 202, Mid-Summer

Amost: We’ve placed some new bed for our new members, the barracks is becoming quite crowded now.

10th Galena, 202, Late Summer

Tobul: I’ve yet to catch anything with my cage trap design, so Amost has assigned me to be a crafter in our new craftdwarfs work area as a punishment…

18th Limestone, 202, Early Autumn

Amost: We’ve finished moving everything inside. We are officially at the beginning of our journey into the earth, with a single line of cage traps protecting us from the outdoors. We’re surveying a good location inside our fort for our trade depot because we expect a caravan from the mountainhome later this season.

5th Sandstone, 202, Mid-Autumn

Amost: Seven more immigrants! And quite a few skilled ones at that. They have been led here by Litast Ritholmonom. Here is some information about each of them:

  • Adil - The High Master Brewer - 56yo Male
  • Avuz - The Cheesemaker - 66yo Male
  • Dastot - The Peasant - 63yo Male
  • Erith - The Smith - 62yo Female
  • Goden - The Miner and Gemcutter - 60yo Male
  • Litast - The Expert Mason/Engraver and Architect - 78yo Male
  • Tun - The Peasant - 64yo Male

8th Sandstone, 202, Mid-Autumn

Mareathira Liceva Journal 202 6.png

Tobul: I CAUGHT IT! I caught the eagle! YES!

Amost: Fine… you can be our animal trainer. Amost: Tun! You are now a crafter.

24th Sandstone, 202, Mid-Autumn

Amost: Deduk has been possessed! He’ll probably go to the craftdwarfs workshop. Let’s hope we have the supplies he needs!

Amost: He’s claimed a workshop… and begun a mysterious construction!

26th Sandstone, 202, Mid-Autumn

Tobul: I’ve tamed our giant eagle* and roped him up around the corner of our entrance. Later we can make him a war or hunting eagle to help our soldiers.

*Due to bugs in the Dungeon Master, the save's raws have been changed so no animals requires a dungeon master to be trained.

1st Timber, 202, Late Autumn

Mareathira Liceva Journal 202 7.png

Deduk: So it seems I produced our first artifact: Atolasdug, “Finddrummed”, a gabbro crown while possessed. It has a value of 4800, and here is it’s description:

3rd Timber, 202, Late Autumn

Amost: Too many of our dwarves are sitting around doing nothing so I’ve assigned Dastot to be the record keeper. He’ll count up our stones so they can all be dumped near our craftdwarves workshop.

14th Timber, 202, Late Autumn

Amost: A caravan from Lokum Ilir has arrived with The Hammerdwarf Muthkat Govosonol. I’ve assigned Avuz to be our Broker going forward.

Muthkat: Greetings Amost, what supplies would Libashernam like to receive?

Amost: Hi Muthkat, we’d like to request some Wood, otherwise just send whatever you like. Thanks!

Muthkat: Great, in return we are paying high prices for toys, handwear and amulets in particular.

17th Timber, 202, Late Autumn

Muthkat: It appears one of our speardwarves has slaughtered a Giant Eagle over your brook, I hope his blood and vomit doesn’t spoil your water. Sorry

18th Timber, 202, Late Autumn

Avuz: Okay, let’s see what we can trade today. We have a large pile of crafts which you guys seem to love, about 6440 worth. What can we get for that?

Merchant Eshtan: How about some food, drink, seeds, and a few different animals?

Avuz: How about that Bronze Battle Axe, Iron Breastplate, and Steel Shield?

Eshtan: Deal!

15th Moonstone, 202, Early Winter

Deduk: I’ve created our first masterpiece! A masterful orthoclase amulet!

28th Moonstone, 202, Early Winter

Mareathira Liceva Journal 202 8.png

Tobul: We’ve spotted another Giant Eagle outside near my trap. Another female though, but it would still be useful for breeding once we catch a male.

5th Opal, 202, Mid-Winter

Amost: We’ve expanded our defenses to three layers of cage traps, this should help for any possible attacks by wild animals.

21st Opal, 202, Mid-Winter

Mareathira Liceva Journal 202 9.png

Amost: I’ve designated an area for our bedrooms. They have 2 thick borders so that when rooms are designated with walls, the rooms don’t overlap. We’ve started constructing some beds, doors, cabinets, and coffers as well though the rooms probably won't be furnished this year.

8th Obsidian, 202, Late Winter

Ilral: We’ve built a kitchen and started creating some lavish meals, mostly to empty some barrels.

1st Granite, 203, Early Spring

Mareathira Liceva Journal 202 10.png

Amost: So begins 203, the second year of Libashernam. We have a few workshop areas set up, a few good production farms and we’re working on our bedrooms as well.

Avuz: Part of my duties as broker is to produce an end-of-year report. Which is shown here.

Year 2 (203)

1st Granite

I have become leader of this place. I'm not sure how, it's not like we have elections. 19 other dwarves inhabit this hole in the mountain that we call home. My first act as leader I've changed craft production to stone mugs.

We've been climbing over stockpiles at the entrance of the fort too long. As my second act I've called for their removal.

Mareathira Liceva 203-Granite-1.png

7th of Granite

Since our past leader decided to build an incredibly lavish battery of bedrooms, I've continued on that theme and ordered them smoothed.

Mareathira Liceva 203-Granite-7.png

18th of Granite

Our record keeper has no proper office, so I've issued the dig orders to construct a few offices. We're also in dire need of a manager. I've made myself our fortress manager, not wanting to trust anyone else with such an important role.

Mareathira Liceva 203-Granite-18.png

9th of Slate

Progress on the bedrooms continues slowly. Smoothing these walls on both sides is slowing down work. I've decided to start exploring the mountain further. What we lack is a metal industry. A fortress is not a fortress without the flaming roar of a forge and the sounds of a smith's hammer.

Mareathira Liceva 203-Slate-9.png

12th of Slate

By Thash! We've discovered a massive underground cavern.

Mareathira Liceva 203-Slate-12.png

Alath spotted a Giant Olm. I've ordered the cavern sealed for now, who knows what else might lie in wait.

Mareathira Liceva 203-Slate-12-2.png

13th of Slate

The production of mugs is in full force. Deduk Domaslikot has produced the first masterpiece and many more are sure to follow. Mugs are the consumable foundation of dwarven economy, anyone who has dined with us would know they don't survive many meals.

Mareathira Liceva 203-Slate-13.png

14th of Slate

With the offices in place, I can finally managed orders from a desk instead of barking them at each individual workshop. This is such an amazing time saver that I'm thinking of projects to start finally.

Mareathira Liceva 203-Slate-14.png

17th of Slate

All bedroom furniture hauling is done. Progress on the rough hewn walls is disappointing but as our engraver, Litast, becomes more skilled it will speed up.

Mareathira Liceva 203-Slate-17.png

20th of Slate

I've designated some exploratory mining areas in hopes that Alath and Atir find us a rich vein of valuable metals. Platinum or aluminium would be best, followed by gold. I have dreams of drinking a fine dwarven ale from a platinum mug.

23rd of Slate

Migrants have arrived! The fortress population has exactly doubled in a single wave. I now have 39 minions to command.

File:Mareathira Liceva 203-Slate-23.png

5th of Felsite

We've struck a vein of gold! This is where Armok smiles upon the fortress. I've ordered much of it excavated immediately.

Mareathira Liceva 203-Felsite-5.png

15th of Felsite

The elves, barely tolerable creatures, have arrived to trade. I've sent them off with a bundle full of our plentiful stone mugs in exchange for some variety in the flow of booze. They traded us a stash of wood logs, a most hypocritical action from the elves.

Mareathira Liceva 203-Felsite-15.png

4th of Hematite

Extraction of the gold veins progresses. There seems to be an abundant supply. Some of the less skill miners have ruined some of it but it is still enough to begin smelting into bars.

Mareathira Liceva 203-Hematite-4.png

12th of Hematite

I've ordered construction of the a bridge to act as a gate for the fortress entrance. As the hoard grows, we may need to deal with more than just simple thieves and I don't want to put my life in the hands of a few wooden traps and one eagle who was dumb enough to get caught by them.

Mareathira Liceva 203-Hematite-12.png

18th of Hematite

A second floor of bedrooms has been designed, the fortress' growing population crowded into a few extra beds in the main hallway and the first floor. I've continued with the opulent design set forth before my time as ruler. If we find enough gold, I might start plating the floors with it.

Mareathira Liceva 203-Hematite-18.png

22nd of Hematite

Alath is now a legendary miner and has been tasked (along with the other less experience mienrs) with carving a new workshop area for the budding metal industry.

Mareathira Liceva 203-Hematite-22.png

10th of Malachite

We've begun burning wood for charcoal but if smelting is to continue unabated we will need to locate another source of fuel.

19th of Malachite

A band of snailmen have made an attempt to enter the fortress. Cage traps worked well, we have now caged several of the slimy hideous beasts.

Mareathira Liceva 203-Malachite-19.png

22nd of Malachite

The first gold bars have been smelted and stored.

Mareathira Liceva 203-Malachite-22.png

3rd of Galena

Just three lone dwarves have joined the fortress. Tales of our growing fortress have only found but a few ears it seems.

8th of Galena

We've dug deep enough to hit magma! This is the answer to our lack of fuel.

Mareathira Liceva 203-Galena-8.png

The discovery has also hinted at the presence of adamantine in the depths.

Mareathira Liceva 203-Galena-8-2.png

The king shall hear of our fortune. The blue metal is the stuff of legends. Praise Armok!

9th of Galena

Meng, one of our newer miners, has been possessed by unknown forces! He quickly claimed a Mason's Workshop. He's been muttering things about needing rocks, thread, and skins ever since. With luck, we may be able to trade for the threads to satiate his madness.

Mareathira Liceva 203-Galena-9.png

18th of Galena

A human caravan has arrived to trade. Meng may be in good fortune with the gods of the mountain as yet.

Mareathira Liceva 203-Galena-18.png

25th of Galena

Before the humans left, negotiations were made to aquire a set of bronze weapons in exchange for our finely crafted stone mugs. A military does not yet seem necessary but its time will come.

27th of Galena

A goblin thief attempted to enter the fortress but once again cage traps have protected the hoard.

28th of Galena

A second, this time kobold, thief tried where the first had failed but was once again thwarted.

1st of Limestone

Already, it is autumn. My rein feels like it is just getting started. I've ordered plans set in motion to build a smelter and quarters near the magma deeps. It will be a simple life for whoever I sentence to a lifetime of smelting, but a rewarding one as they contribute to our cause. The human caravan did not carry the thread Meng demands and I fear he may soon go insane.

23rd of Limestone

Tales of our successes must have reached home by word of the humans. Another wave of immigrants have arrived bringing the population to 55 strong dwarves.

A lever has been installed at now controls the bridge at the entryway. Sealing us in should the above ground become less than favorable.

Mareathira Liceva 203-Limestone-23.png

7th of Sandstone

As I feared, Meng has gone insane. His melancholy mood and behaviour will eventually kill him and there is nothing that we can do but watch. I've ordered the production of coffins.

Mareathira Liceva 203-Sandstone-7.png

9th of Sandstone

The magma forge and smelter have begun to output gold and other metals. The first forged item is a golden cage.

Mareathira Liceva 203-Sandstone-9.png

26th of Sandstone

As tribute to my successes with the metal industry, I have ordered the creation of four gold statues.

12th of Timber

A caravan from the mountainhome has arrived.

16th of Timber

The value of the fortress grows every day! We're making gold goblets, barrels, cages, statues and I've ordered furniture studded with cut gem stones.

Mareathira Liceva 203-Timber-16.png

The fortress is now valued at 102,285

22nd of Timber

Kobold filth was once again turned away by traps. Something will need to be done about the growing prisoner of war population.

Mareathira Liceva 203-Timber-22.png

Meng Shorastkokeb is the first of the fortress to die. His mining abilities were neither legendary or essential but he will be missed. We have put him to rest in a kimberlite coffin.

25th of Timber

Trading with the mountainhome dwarves has been concluded. We sent them off with a gold statue of dwarves, as a message of our waxing prosperity. Along with the usual wagons full of stone mugs. Winter is just around the corner.

Mareathira Liceva 203-Timber-25.png

23rd of Moonstone

I've had a grand bedroom built fit for an expedition leader. Gold statues, gold cabinets, and a baby giant eagle restrained with a gold chain. It's good to be the leader.

Mareathira Liceva 203-Moonstone-23.png

25th of Moonstone

Thash damn it. The ettin Olnen Leganthathur Avum Kebul approaches our fortress. We haven't even the smallest military with which to defend ourselves. The two headed hideous beast is untested, I wouldn't dare send untrained warriors after it. Instead we've sealed the entrance to prevent the beast from entering.

Mareathira Liceva 203-Moonstone-25.png

26th of Moonstone

The ettin beast had kept its distance since the bridge was drawn yesterday but has started hunting down animals that were left outside the fortress walls. In second each poor animal is torn down and left in a pool of its own blood.

4th of Opal

Olnen has eaten many of our stranded livestock now. In light of the new threat, I've built a barracks and started a small military squad training.

15th of Opal

The military squad will take some time to become proficient enough to challenge Olnen. Instead we have turned our focus to further metal production and creation of meals/brews. The second floor of the bedrooms has reached completion and is being smoothed now.

Mareathira Liceva 203-Opal-15.png

I hate to think of what that Ettin will do if anyone ventures to our fortress. The promise of wealth is like the bait for Olnen's meals.

24th of Opal

I do not understand how it happened but somehow Olnen has been captured by the simplest of wooden cage traps. A well-crafted highwood cage. It's like catching a horse with a mere bundle of twigs and some of that elvish chewing gum. Whatever miracles may have been involved, I've ordered the bridge reopened so that we may resume collecting wood.

Legends background: Olnen Lêganthatur Avum Kebul, otherwise known as "Olnen Mirthscribes the Culmination of Sparkles" was an ettin who originally settled in Airechoed. He had killed 24 Notable figures (22 humans, 1 elf and 1 dwarf) before it was finally trapped by a wooden cage.

Mareathira Liceva 203-Opal-24.png

28th of Opal

It took several days for poor Ducim to haul the monsterous Ettin cage back to storage. It fills me with anxiety to think of what will happen if the cage were to break.

4th of Obsidian

Perhaps putting a giant eagle hatchling in my bedroom was not the best idea. I have been unable to sleep with its annoying cries at all hours of the morning.

6th of Obsidian

Likot has given birth to a baby girl! A celebration will be held.

16th of Obsidian

We've spotted a magma man in the depths and tigermen on the surface. Several more goblins have been captured. Caution is needed in the upcoming year.

Mareathira Liceva 203-Obsidian-16.png

1st of Granite, 204

The year end report has been prepared once again:

Mareathira Liceva 203-End.png

Under my rule, the fortress has seen a steady increase in food and drink stores, a vast increase in wealth, and only one death. Our first squadron, "The Infamous Daggers" is training to fight the danger that lies ahead. And we know of the adamantine, it's tempting blue glow drawing us ever nearer. May year 204 continue our good fortune. Strike the earth!

Year 3 (204)

1st Granite

Eral “Zeebratu” Limurâluk, Armorer

Here I am having a drink when Meng the metalcrafter bursts in and nearly collapses. Some chaps rush over to see what's wrong, poor Meng can barely utter “b... b... booze...”

She's lucky. She nearly died of dehydration. I don't know what she was doing down in the depths for so long that it got this bad. Probably those damned magma forges in the forsaken depths.

Us metalworkers get nigh the respect we are due, spending whole days just going to-and-fro to get work done. I suppose it's expected when the citizens don't honor the *true* metalcrafts of war. The administration here is more concerned with pumping out trinkets. I mean... ML111.png Holy mugs, Armok. While furniture and nick-knacks of petty ores may please our dear administrators, my talents for armoring go unused. We'll see how the administration likes it when our soldiers face battle lacking all equipment...


2nd Granite

ML222.png

The current administration is producing way too much food. No variety either. All helmets and... fibrous pig tail. Mmm, rope biscuits. If Avuz doesn't get some new seeds from the next caravan I'm gonna shove a granite mug up his lower intestine.

There isn't even any place for all this food to go. I fear it's all going to wilt on the fields.

4th Granite

Cats! Everywhere cats! Unclaimed cats! Cats ripe for harvest! Yet there are no butcher shops. I suppose I will eat these weeds rather than feast on wholesome meat. I suppose that is mayor Eridani's plan. That bastard and his baby pet eagle.

Perhaps I will have a word with him about this...

8th Granite

Blast! The damned administration. They've move all us metalworkers down to quarters in the depths of the caverns. They've torn down our old workplaces at the surface and are expanding to put us down by the magma full-time!

ML3.png

The weaver and fish cleaner reside across the hall and it smells.

24th Granite

Ah, Eridani that cheeky bastard. I can see he took my advice about the cat problem to heart. He's placed the butchery across from the furnaces and wants ME to get rid of the cats. Now I can smell like animals along with dead fish and cave spiders.

He's probably laughing his ass off and buggering that chained-up eagle right now.

26th Granite

Newfolk have arrived. 27 total, 4 children! We now have 88 in all. I doubt we can take any more.

Mass slaughter of excess animals is now in action. More than anything I'd like to get my hands on that eagle hatchling Eridani has...

17th Slate

Now more forges and smelters are operational. Bronze production is in the works. Finally my talents will go into fine armor for our troops!

18th Slate

Hah! They are now studding their precious mugs with jewels! Who wants a mug for 2100☼ anyways?

11th Felsite

Finally, it has been arranged for me to forge full sets of the finest bronze armor for our warriors. Might take some time though...

ML4.png

13th Felsite

Elves are here. What could they have to offer us that's of any use? We need sharp metal, not fruity trinkets.

15th Felsite

A miner has been possessed by forces unknown! I wonder if he's going to make another mug.

ML5.png

28th Felsite

Avuz got some wood and booze from the elves. Alath is building something curious now.

5th Hematite

ML6.png
ML7.png

17th Hematite

Finally they have opened a proper dining hall. About damn time! No more eating off the floor for me!

ML8.png

3rd Malchite

Hah! Eagle-boinker Eridani got the boot! I suppose this new Zuntir fellow will make a better mayor.

ML9.png

22nd Malachite

Finally our soldiers are getting the quality equipment they deserve. The outfits are not yet complete, but they’ll be decked in bronze plate head to toe! Now all they need is some sharp weapons.

ML10.png

3rd Galena

Word has it a giant tiger has roamed into our lands. The military seems eager to test their skills!

18th Galena

Humans are shuffling into the fort now. They should have some items worth their weight; particularly I would like to see some fine weaponry.

21st Galena

So Dîshmab Momuzavuz comes up to me at the table and starts bragging about killing kobolds, thinking he's being all slick and flirty. Tells two came in a pair and how he rushed out and took them both out. Funny story... everyone else says they got away :/

22nd Galena

ML11.png

That thresher Zon Cerolmatul is a pushy bastard. Came down the stairs and pushed me off the magma forge, mumbling something about having to make some Fashuk thing. The sod's not even a decent smith. Fool doesn't even realize you can't smelt leather!

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25th Galena

How horrible, someone got stabbed by a kobold. I hear they're fine though. I'd like to see Dîshmab try and brag about that though.

26th Galena

So we got a bit more variety in booze plus a couple weapons from the humans in exchange for some gnomeblight and mugs.

3rd Limestone

Ok, so she's got a bit of smithing in her. I doubt she could do it again, though.

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11th Limestone

I heard a howl echo through the halls from outside. Everyone stopped in alarm. Sent chills down my spine.

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They're rushing us down to the caverns! Something horrible is out there!

Godspeed soldiers! May my armor serve you well!

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Perhaps I'm being overly dramatic. It seems that this beastly minotaur has roamed the planet for hundreds of years instilling terror and death upon countless ancient civilizations to be foiled by a wooden cage. Oh, how these finely-crafted wooden bars vex his mind!

Legends Background: Nashra Nemanri Kashi Kateng, otherwise known as "Nashra Righteousboot the Subtlety of Skinning" was a minotaur. He originally settled in Veildshadow the Stances of Evaporation in year 1. He killed 7 humans before his attack against Axemodest trapped him in a cage.

18th Limestone

A golden monument is being placed to honor the conviction and prowess of our people. We have sustained through two encounters with legendary beasts. Cheers, I say!

23rd Limestone

A lass in the fort birthed a boy during her sleep. Amazing; even such an idea gives me pain. If he had wandered off much farther before she woke he may have ended up falling down the stairs.

17th Timber

As I haul the precious metals to build our monument...

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Just on the horizon, I see them. Goblins. Many. Their leader perched upon a giant rat!

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The entryway to shelter lies between us. Will I make it? Is this the end?

The blood rushes to my head, time slows down. I drop the silver bars. I dash to the entryway, the soldiers rush past me as I run down the hall. I look back. They lie in wait for the enemy to pass the corner.

I hear loud snapping as traps go off. Slender silhouettes appear at the far end of the hall. Our guard eagle, torn to shreds!

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The figures fall back, their leader must be caged!

“For Axemodest!” The soldiers yell. The clanking of their full bronze armor suits echoes through the hall as they charge.

Mîstem Isakrakust recieves a blow to the leg from a lasher's scourge. He falls in pain as the vile creature bashes him in the chest! He is beaten again and again, the horror! He slips away in agony as the others fight around him.

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Catten the speardwarf lands a killing blow to the chest of the goblin Atu! Warriors pile on top of eachother, body parts fly everywhere! A cowardly goblin flees as his comrades are crushed! The last goblin, maimed and mutilated, gets pushed back out the gates to be slain. The siege is lifted, but there are wounded.

Legends background: This attack began and ended "The War of Incineration" where the goblin force "The Tick of Glows" began "The Siege of Jaws" against Axemodest. In this siege 16 goblins attacked 91 dwarves, 6 goblins died, 2 dwarves died during the assault. The Tick of Glows were a a civilization from The Souls-Plane of Legend, this was their one and only battle in their 200 year history.

22nd Moonstone

Glorious spoils of dwarven ingenuity! The monument to out people is built! It menaces with gold and silver. It is adorned with pitchblende! It is wondrous! It-

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It...

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It's...

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I fear it does not represent the character of our people...

meanwhile Mîstem has a long road to recovery ahead of him.

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11th Opal

In a fit of inspiration, a crafter has claimed a bowyer's workshop. Has this latest attack inspired a new design for a more lethal weapon?

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26th Opal

It is done.

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12th Obsidian

Whilst mining out some more copper ore, the miners have found yet another cavern between the layers we have already uncovered.

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17th Obsidian

Mîstem has succumbed to infection, as well as the warrior Rigoth. Death leaves it's mark this year, which is soon coming to an end.

21st Obsidian

A thief made it all the way to the kitchen before being discovered! He was slaughtered by the soldiers. That guard eagle must be replaced. Hmm, I know where to find one. ML27.png

1st Granite

And so a year has passed. The fort has done well, I think. We are better equipped to fend for ourselves in this forbidding world and have acquired a great deal of wealth. May there be many more years to come.

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Year 4 (205)

Year 5 (206)

Year 6 (207)

Year 7 (208)

Year 8 (209)

Year 9 (210)

Year 10 (211)

Year 11 (212)

Year 12 (213)

Year 13 (214)

Year 14 (215)

Year 15 (216)

Year 16 (217)

Year 17 (218)

Year 18 (219)

End of Year Reports

Year 1 (202)

Year 202
  • Created Wealth: 30533
  • Imported Wealth: 18419
  • Exported Wealth: 6440
  • Population: 20 Dwarves (17 Animals)


Year 2 (203)

Year 203
  • Created Wealth: 139974
  • Imported Wealth: 62098
  • Exported Wealth: 27187
  • Population: 61 Dwarves (41 Animals)


Year 3 (204)

Year 204
  • Created Wealth: 433001
  • Imported Wealth: 83743
  • Exported Wealth: 28968
  • Population: 91 Dwarves (20 Animals)