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Difference between revisions of "Blueprint library"

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==Building Destroyer... Destroyer==
 
==Building Destroyer... Destroyer==
  
Trap designed to affect [[Building destroyer]] creatures.  A [[support]] holding up a constructed floor causes a [[cave-in]] which will harm the creature.  You will need pressure plates or some other trigger, as well as a building as bait, as [[Building destroyer]]s will NOT target or destroy [[support]]s.
+
Trap designed to affect [[building destroyer]] creatures.  A [[support]] holding up a constructed floor causes a [[cave-in]], which will harm the creature.  You will need pressure plates or some other trigger, as well as a building as bait, as [[building destroyer]]s will NOT target or destroy [[support]]s.
  
 
Z+1:
 
Z+1:
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===Cage Trap Variant===
 
===Cage Trap Variant===
  
Add [[cage trap]] around support. If the [[cave-in]] makes a creature unconscious, it will be caught by the cage trap even if it itself is [[trapavoid]].
+
Add [[cage trap]] around support. If the [[cave-in]] makes a creature unconscious, it will be caught by the cage trap, even if it itself is [[trapavoid]].
  
 
Alternate Z0:
 
Alternate Z0:

Revision as of 12:22, 10 December 2019

Automated Desalination Plant

Removes salt from water, producing fresh water by pumping salt water through a screw pump to a container made of constructed walls and floors with a windmill powering the pump and ramps for easy access to water.

Z+1:


+ + ˙ ˙
+ ˙ O ˙ ˙
+ + ˙ ˙

Z0:

O .
+ ÷ ÷
O .

Z-1:

Building Destroyer... Destroyer

Trap designed to affect building destroyer creatures. A support holding up a constructed floor causes a cave-in, which will harm the creature. You will need pressure plates or some other trigger, as well as a building as bait, as building destroyers will NOT target or destroy supports.

Z+1:

+ + +
+ + +
+ + +

Z0:

. . .
. I .
. . .

Gremlin Trap Variant

Add lever linked to support: now, any gremlin foolish enough to pull this lever gets a surprise.

Alternate Z0:

. . .
ó I .
. . .

Cage Trap Variant

Add cage trap around support. If the cave-in makes a creature unconscious, it will be caught by the cage trap, even if it itself is trapavoid.

Alternate Z0:

^ ^ ^
^ I ^
^ ^ ^

Alternate Z1:

· · ·
· + ·
· · ·

Other Blueprint articles