v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Cave

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 60: Line 60:
 
Caves are one way of entering the [[cavern]]s in [[adventurer mode]]. There are multiple ways of learning their location.
 
Caves are one way of entering the [[cavern]]s in [[adventurer mode]]. There are multiple ways of learning their location.
  
For example, if a civilization takes control of a cave, then that cave's location becomes common knowledge within the civilization. Playing as an adventurer from that civilization, you can find information in your [[quest]] log about the cave and its location{{verify}}; you may even start your adventure there.
+
They can occasionally be taken over by your civilization, making their location common knowledge that you start with in your [[quest]] log{{verify}} or that you can even start your adventure at.
  
 
Adventurers start knowing rumors that are common knowledge in their civilization, but they usually don't know the location. You can {{DFtext|Bring up specific incident or rumor}} in conversation and then {{DFtext|Ask for directions to}} the location. That will add the location to your quest log which you can then check to see if it is a cave. Similarly, caves can be a location involved in rumors you don't know about which can be brought up with {{DFtext|Inquire about any troubles}}.
 
Adventurers start knowing rumors that are common knowledge in their civilization, but they usually don't know the location. You can {{DFtext|Bring up specific incident or rumor}} in conversation and then {{DFtext|Ask for directions to}} the location. That will add the location to your quest log which you can then check to see if it is a cave. Similarly, caves can be a location involved in rumors you don't know about which can be brought up with {{DFtext|Inquire about any troubles}}.

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 2 hidden categories: