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Difference between revisions of "Graphics set repository"

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| df compatible  = 0.44.12
 
| installation    = Available pre-installed or as a patch
 
| installation    = Available pre-installed or as a patch
 
| comments        = Last updated:  June 24, 2018.  
 
| comments        = Last updated:  June 24, 2018.  

Revision as of 00:35, 19 August 2019

This article is about the current version of DF.
Note that some content may still need to be updated.

For user-created tilesets, see Tileset repository.

Graphics sets are used to change the appearance of creatures in the game. They usually come with certain tilesets and are designed to work together. They can significantly change the appearance of the game and make it easier for players to tell what is happening onscreen. This page serves as a repository for custom graphic sets made by users.

24×24 square graphics sets

GemSet

Screenshot of game using the Gemset Graphics Pack
Gemset Logo.png
Download: Official Forum Thread or github
Author: DragonDePlatino
Tile Size: 24×24 / 48×48
Resolution: 1920×600
Current Version: 1.4
DF Compatibility: 0.42.04
Installation: Instructions at download site
Last updated: May 17, 2015. The DFgraphics github version is currently the only one actively maintained.

The first complete 24x24 graphics set for Dwarf Fortress, GemSet provides the aesthetics of ASCII and convenience of graphics.

Drawn natively in a 24x24 resolution for 1080p and 4K displays, GemSet is the highest-resolution graphics set to-date. The entire graphics set uses a bright 32-color palette with the intention of keeping everything crystal-clear on even the highest-resolution displays. All profession graphics are color-coded according to their ASCII counterparts and black has been kept as the dominant color of the graphics set.

All creature graphics are finished and TWBT support is currently in-development.

Dungeon Set

Screenshot of game using the Dungeon Set Graphics Pack
Dungeonsetlogo.png
Download: Official Forum Thread
Author: utkonos
Tile Size: 24×24
Resolution: 1920×600
Current Version: 1.03
DF Compatibility: 0.43.03
Installation: Instructions at download site
Last updated: June 28, 2016.

A TWBT compatible graphics set drawn in a realistic style.

Burnedfxlogo.png
Download: Forum thread
Author: Burned
Tile Size: 12×12 or 24×24
Resolution: 1024×768
Current Version: n/a
DF Compatibility: 0.44.05
Installation: Instructions at download site
Last updated: January 19, 2018

Provides graphics for every creature in the game, a custom tileset and color scheme.

18×18 square graphics sets

CLA's ASCII-like Graphics Set

Screenshot of game using CLA's ASCII-like Graphics Set
ZwymD.png
Download: Official Forum Thread, Github
Author: CLA
Tile Size: 18×18
Resolution: 1440x450
Current Version: 26
DF Compatibility: 0.44.12
Installation: Available pre-installed or as a patch
Last updated: April 15, 2019

ASCII-Like, uses stylized letters to show what the creature is while still allowing it to look like the letter. Tileset based on Haowan with opaque ground tiles

Ironhand and Wormslayer's Graphics Pack

Screenshot of game using Ironhand and Wormslayer's Graphics Pack
Ironhandtileset.png
Download: Official Forum Thread (and DFFD for v0.44), Github
Author: Ironhand and Wormslayer
Tile Size: 18×18 / unofficial 16×16 version (Ironhand16 for 0.40.09)
Resolution: 1440x450
Current Version: 0.68
DF Compatibility: 0.44.12
Installation: Available pre-installed or as a patch
Last updated: June 24, 2018.

16×16 square graphics sets

Beefmo 2012

Download: Beefmo 2012 page on DFFD
Author: Beefmo and Thirin
Tile Size: 16×16
Resolution: 1024×768 or higher
Current Version: 0.54
DF Compatibility: 0.34.11
Installation: Instructions at download site
Last updated: Dec 26, 2012. No longer maintained.

Exhaustive collection of sprites for all civilized races (dwarves, elves, goblins, humans, and kobolds) including unique images for each profession within each race, as well as zombie, skeleton, and ghost forms. There is also a huge gallery of creatures including livestock, wildlife, and cavern fauna. Many of the animals are collected from other sets and modified to fit, plus many unique to this tile set -- as such it is one of the most comprehensive collections of creature graphics available. Most of the new 2012 animals and animal-men are present, though some are still TBD. The art style is clear and consistent with clean lines and solid colors; classic pixel art. There is also a version available patched onto Obsidian and ready to be used with LNP. This version can be found here.

Geoduck's 16×16 Graphics Set

Screenshot of game using Geoduck's Graphics Set and Shizzle's ASCII tileset
Geoduck logo.png
Download: Geoduck's Dwarf Fortress 16x16 page
Author: Geoduck
Tile Size: 16×16
Resolution: 1024×768 or higher
Current Version: 2.0
DF Compatibility: 0.43.03
Installation: Instructions at download site
Last updated: May 29, 2016

Set for Dwaves/Goblins/Humans/Elves/Kobolds which attempts to combine compactness with greater simplicity, clarity and ease of viewing. Designed for Fortress mode play, but includes Adventurer tiles. Created from scratch, but originally inspired in part by PTTG's graphics set for .40d.

Rally Ho! Graphics Set

Rallyhologo.png
Download: Rydel's Forum Thread, Github
Author: Rydel
Tile Size: 16×16
Resolution: 1024×768 or higher
Current Version: 2.0
DF Compatibility: 0.43.05
Installation: Instructions in readme
Last updated: March 27, 2017. The DFgraphics github version is currently the only one actively maintained.

Rally Ho! is a 16x16 graphics set for Dwarf Fortress 2016 (43.04-43.05) based on graphics from the Final Fantasy series of video games, especially the NES, SNES, GB, and GBA games.

Mayday's Graphic Set

Screenshot of game using Mayday's Graphic Set
DFG13.png
Download: Mayday's site or GitHub
Author: Mikemayday
Tile Size: 16×16
Resolution: 1280 horizontal
Current Version: 40_05
DF Compatibility: 0.40.05
Installation: Available as a pre-installed copy.
Last updated: 28 July 2014. The DFgraphics github version is currently the only one actively maintained.

Combined with a customized main tileset. Credits go to Beefmo, Sphr, DR, Tocky, Herrbdog, Bane18, Dragon Warrior games and me (although I did much more organizing and editing than actually creating).

There's an inofficial patch that supports 0.43.05 (the non-graphic related parts of the original mayday (key bindings, embark profile) have been sacrified to make forward ports easier).

Obsidian Graphics Set

Screenshot of game using the Obsidian Graphics Set
Obsidian Graphics Set.png
Download: Official Forum Page or GitHub
Author: Obsidian Soul
Tile Size: 16×16
Resolution: 1024×768 or higher
Current Version: 0.8
DF Compatibility: 0.34.11 (unofficial DF2014 update available, see description)
Installation: Instructions at download site
Last updated: July 24, 2013. The DFgraphics github version is currently the only one actively maintained. Click here for a full sprite sheet!

A graphics set that focuses on consistency and stylized realism to harmonize the different tiles and give a more "medieval" atmosphere to the game. Unlike other tilesets, this also specifically sets aside different tiles for grass with modifications to their graphics raws. This makes it easier to distinguish pasturable areas from bare rock and sand, tell apart different biomes, as well as letting you plan green (or blue, if you're going with cave moss) gardens along your entrance halls. Just make sure to forbid traffic on it to avoid trampling them to bare ground.

Unofficial updates for DF2014 are bundled with PeridexisErrant's DF Starter Pack for Windows, fricy's MacNewbie Pack for Mac, and Beautato's Linux Lazy Newb Pack for Linux.

Phoebus' Graphics Set

Screenshot of game using Phoebus' Graphics Pack
Phoebus 16x16.png
Download: GitHub repository
Author: Phoebus
Tile Size: 16×16
Resolution: 1280×400
Current Version: 0.44.06
DF Compatibility: Unspecified
Installation: Available pre-installed or as a patch
Phoebus quit supporting it but community tries to keep it up to date, see github repo

Spacefox Graphics Set

Screenshot of game using the Spacefox Graphics Set
Spacefox-preview.png
Download: GitHub repository
Author: Spacefox
Tile Size: 16×16
Resolution: 1280×400
Current Version: 43.05e
DF Compatibility: 0.43.05
Installation: Instructions at download site

A tile and graphic set created with a simple, clean look as a goal. Inspired by Jolly Bastion and referenced from tile sets that have come before. This graphic and tileset is still very much a WIP. It should be completely playable as it is based off Phoebus' Tileset and comes with all of it's graphical assets.

Tergel Graphics Set

Tergellogo.png
Download: Forum thread, Github
Author: CowThing
Tile Size: 12×12 or 16×16
Resolution: 1024×768
Current Version: 5.0
DF Compatibility: 0.44.05
Installation: Instructions at download site
Last updated: Dec 22, 2017. The DFgraphics github version is currently the only one actively maintained.

Tergel is an ASCII tileset combined with simple pixel art. CowThing wanted to enhance the ASCII feel, while keeping the game readable, and give the game a happier feel. This tileset was derived from Simple Mood by Rogue Yun. Also inspired by Taffer, Jolly Bastion, Quale's "scroll-o-sprites", and many others.

15×15 square graphics sets

Duerer 15×15 Graphics Set

Screenshot of game using the Duerer graphics set.
Duererlogo.png
Download: Forum thread
Author: HaterSkater
Tile Size: 15×15
Resolution: 1280×400
Current Version: 0.6.A
DF Compatibility: 0.42.02
Installation: Instructions at download site
Last updated: December 6, 2015. No longer maintained.

That's it. Engraved Dwarf Fortress. The idea of this set arose after a series of experiments including noise application to other tilesets, and, in other hand, after 4 year study of art history. Resulting tileset looks like hand drawn graphics and engravings made in XV-XVI century or maps of same epoch.

12×12 square graphics sets

Geoduck's 12×12 Graphics Set

Screenshot of game using Geoduck's Graphics Set and Shizzle's ASCII tileset
Geoduck12x12dwarfsample2.png
Download: Geoduck's 12x12 Dwarf Fortress page
Author: Geoduck
Tile Size: 12×12
Resolution: 1024×768
Current Version: 3.0
DF Compatibility: 0.34.11
Installation: Instructions at download site
Last updated: May 22, 2013

Set for Dwaves/Goblins/Humans/Elves/Kobolds which attempts to combine the compactness of 12x12 tiles with greater simplicity, clarity and ease of viewing. Designed for Fortress mode play, but includes Adventurer tiles. Created from scratch, but inspired in part by PTTG's graphics set for .40d. Goblin design taken from Dwarf Fortress Forum game-image.

10×10 square graphics sets

Taffer's Tilesets & Graphics

Screenshot of game using Taffer's Tileset & Graphics
Taffergraphics.png
Download: Github
Author: Taffer
Tile Size: 10×10, 20×20
Resolution: Any
Current Version: 4.8
DF Compatibility: 0.43.05
Installation: Unzip over DF install
Last updated: January 10, 2017

Sharp looking, vanilla styled tilesets that strive to strike a good balance between nice, attractive graphics, while avoiding odd graphical oddities. I have positioned many tiles carefully and put a lot of thought into each one, often obsessively so. I find the cumulative differences from the ASCII add quite a bit to the game. I'm a bit of a perfectionist and the update log attests to that, but the result is pleasing and well-polished. Alternate walls are included, as is the color set and racial graphics for dwarves, humans, elves, goblins, and kobolds.

16×24 non-square graphics sets

Anon's Tileset and Creature Graphics

Screenshot of a worldgen fortress, as seen using Anon's Tileset and Creature Graphics.
Anontileset screen1.PNG
Download: [1]
Author: TilesetAnon
Tile Size: 16×24
Resolution:
Current Version: 1.01
DF Compatibility: 0.43.05
Installation: Available as a patch
Last updated: July 10, 2017

A clean and simple tileset with creature graphics, intended to give a comfy NES-era RPG feel.