v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Category:Mods
Jump to navigation
Jump to search
- For information on creating Mods, see the Modding guide. For a list of modding-related pages, see Category:Modding.
A Mod, short for "Modification", refers to the modification of Dwarf Fortress files (or, indeed, the files of any other game) to change some element of gameplay, usually by a third-party developer or the end user.
This category is for enhancements and changes that are ready to be used as-is.
Subcategories
This category has the following 7 subcategories, out of 7 total.
Pages in category "Mods"
The following 62 pages are in this category, out of 62 total.
C
D
E
F
H
K
N
T
- Modification:The Long Night
- Modification:The Long Night: Armor
- Modification:The Long Night: Civilizations
- Modification:The Long Night: Creatures
- Modification:The Long Night: Materials
- Modification:The Long Night: Plants
- Modification:The Long Night: Weapons
- Tileset repository
- DF2014:Tileset repository
- Trading