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Difference between revisions of "Dryland"

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A '''dryland''' is a catch-all term for a [[biome]] with no real source of [[water]]. This article deals with keeping your [[dwarves]] alive in such an environment.
 
A '''dryland''' is a catch-all term for a [[biome]] with no real source of [[water]]. This article deals with keeping your [[dwarves]] alive in such an environment.
  
 
==Will your dwarves die of thirst?==
 
==Will your dwarves die of thirst?==
No, not normally. All dwarves prefer to drink [[alcohol]] over [[water]] thus as long as you have a steady supply of booze your dwarves will continue happily.
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No, not normally. All dwarves prefer to drink [[alcohol]] over [[water]], thus, as long as you have a steady supply of booze, your dwarves will continue happily. However [[injury|injured]] dwarves will drink water, and water only. In such a case, the dwarves will eventually die.
 
 
However [[injury|injured]] dwarves will drink water, and water only. In such a case the dwarf will eventually die.
 
  
 
==Hidden water==
 
==Hidden water==
 
Are you sure your biome has no water? Just because none is on the surface doesn't mean there isn't any to be had. You may have:
 
Are you sure your biome has no water? Just because none is on the surface doesn't mean there isn't any to be had. You may have:
  
*[[Aquifer]]s. Simply digging down may yield an infinte water source.
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*[[Aquifer]]s. Simply digging down may yield an infinite water source.
 
*An [[Ocean]]. You will have to desalinate the water by running it through a [[screw pump]], but it'll do.
 
*An [[Ocean]]. You will have to desalinate the water by running it through a [[screw pump]], but it'll do.
 
*[[Ice]]. You will need a source of [[magma]] to melt it, but it can be done.
 
*[[Ice]]. You will need a source of [[magma]] to melt it, but it can be done.
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==True drylands==
 
==True drylands==
If your settlement doesn't have any of the above, you're kind of screwed. As long as you can keep your alcohol production up your dwarves won't die, but you may have to say goodbye to any and every dwarf that gets injured.
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If your settlement doesn't have any of the above, you're kind of screwed. As long as you can keep your alcohol production up your dwarves won't die, but you may have to say goodbye to any and every dwarf that gets injured unless they are healed and out of bed before dying of thirst.
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However, caverns often have water. Channel a hole into a cavern ceiling above a pool and build a well on top of the hole. Works for many Z-levels. Look out for other things crawling up, though.
  
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{{Translation| dwarven = zin-nïr | elvish = sari-lina | goblin = otsta-smaksmo | human = ushix-tar}}
 
{{Water FAQ}}
 
{{Water FAQ}}
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{{Category|World}}
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[[ru:Dryland]]

Latest revision as of 00:26, 21 December 2022

This article is about the current version of DF.
Note that some content may still need to be updated.

A dryland is a catch-all term for a biome with no real source of water. This article deals with keeping your dwarves alive in such an environment.

Will your dwarves die of thirst?[edit]

No, not normally. All dwarves prefer to drink alcohol over water, thus, as long as you have a steady supply of booze, your dwarves will continue happily. However injured dwarves will drink water, and water only. In such a case, the dwarves will eventually die.

Hidden water[edit]

Are you sure your biome has no water? Just because none is on the surface doesn't mean there isn't any to be had. You may have:

  • Aquifers. Simply digging down may yield an infinite water source.
  • An Ocean. You will have to desalinate the water by running it through a screw pump, but it'll do.
  • Ice. You will need a source of magma to melt it, but it can be done.
  • Murky pools. Murky pools are surface ponds that will refill when it rains, and often dry out over summer.

True drylands[edit]

If your settlement doesn't have any of the above, you're kind of screwed. As long as you can keep your alcohol production up your dwarves won't die, but you may have to say goodbye to any and every dwarf that gets injured unless they are healed and out of bed before dying of thirst.

However, caverns often have water. Channel a hole into a cavern ceiling above a pool and build a well on top of the hole. Works for many Z-levels. Look out for other things crawling up, though.

"Dryland" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: zin-nïr
Elvish: sari-lina
Goblin: otsta-smaksmo
Human: ushix-tar