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Editing Masterwork:Changeling
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=Useful Tips= | =Useful Tips= | ||
− | Most of the reactions that a Changeling is needed for occur in the | + | Most of the reactions that a Changeling is needed for occur in the Colosseum to spawn a creature for your military to fight. The Changeling will take on ALL of the characteristics of the creature you changed it into, including hostility. See the page for the Colosseum for more information. |
− | At the | + | At the Alchemist's Laboratory, you can change them into Magmalings and Waterlings, which are used to generate unlimited Magma and Water, respectively. To do so, you will need to pasture the Changeling on the Alchemist's Lab, and run the appropriate reaction. This also requires a Blood of Armok gem for Magmalings, or Tear of Armok gem for Waterlings, and a Dwarf with the Alchemist Labor enabled. You will then need to pasture the Magmaling/Waterling where you want the Magma or Water, and then run the appropriate reaction at the Alchemist's Laboratory. To stop them, you will need to run the "Destroy Magma/Waterling" reaction at the Alchemist's Laboratory, which is free. You do not get the Magmaling/Waterling back. |
− | You can turn them into | + | You can turn them into a Ward of Armok at the Temple of Armok, which requires a bar of Orichalcum, and a Dwarf with the Praying Labor enabled. |
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