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Editing Metalsmith
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− | {{Quality|Exceptional}} | + | {{Quality|Exceptional|23:51, 11 June 2010 (UTC)}} |
{{av}} | {{av}} | ||
− | + | '''Metalsmith''' is a category profession. It contains skills relating to the [[smelting]] of [[metal]]s and [[alloy]]s and the crafting of various metal products. Confusingly, the 'metalsmith' skill is available for purchase prior to embarking. This skill actually correlates to [[Blacksmith|Blacksmithing]]. | |
− | The | + | Metalsmiths are responsible for constructing [[architecture|architectural]] buildings designed with metal bars or metal blocks. These buildings include [[trade depot]]s, [[bridge]]s, [[furnace]]s, and [[well]]s, and their building quality and value are influenced by the metalsmith's [[#Bugs|''blacksmithing'']] skill. |
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+ | An adult [[dwarf]] whose best [[skill]] is in this category, and who has accumulated ranks in other metalsmithing skills (exactly how much is not clear) will be known as a metalsmith. | ||
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+ | Once he has achieved 'grand master' skill in one of these skills, but not in the others, he will be known by this skill. | ||
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+ | If a dwarf has [[experience]] in only one metalsmithing skill, he or she will be known by his or her highest skill. | ||
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+ | The metalsmithing skills are: | ||
{{Skill Box|Metalsmith|0:1|0:1| | {{Skill Box|Metalsmith|0:1|0:1| | ||
* [[Armorsmith]] | * [[Armorsmith]] | ||
* [[Furnace operator]] | * [[Furnace operator]] | ||
* [[Metal crafter]] | * [[Metal crafter]] | ||
− | * [[Blacksmith]] | + | * [[Blacksmith|Metalsmith]] |
* [[Weaponsmith]] | * [[Weaponsmith]] | ||
}} | }} | ||
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− | + | ==Bugs== | |
+ | * Buildings which are built using material-dependent labors (e.g. a trade depot) may require "any metalsmithing skill," but will only check and raise Metalsmithing, not any other qualifying skill (e.g. weaponsmithing). {{Bug|4899}} | ||
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+ | ;See also: | ||
+ | :* [[Metalsmith's forge]] | ||
{{skills}} | {{skills}} | ||
{{Category|Professions}} | {{Category|Professions}} |