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Difference between revisions of "Modification:Deserted squad mod"

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== New entities ==
 
== New entities ==
* Dracon: Larger, more dangerous versions of the Orcs.
+
* [[Dracon mod|Dracon]]: Larger, more dangerous versions of the Orcs.
 
* Giant Elf: Large elves, who are quite willing to trade.
 
* Giant Elf: Large elves, who are quite willing to trade.
 
* Veilcarisi: Large goblins that can evade any trap and can take on 7 champion dwarves. Will not trade.
 
* Veilcarisi: Large goblins that can evade any trap and can take on 7 champion dwarves. Will not trade.

Revision as of 17:41, 25 October 2009

It is essentially an entire re-write of Dwarf Fortress. It adds new creatures, new entities, new Megabeasts, new minerals, and plants.

New creatures

  • Giant Tarantula: A giant spider, primarily used by the Dracon entity.
  • Armoured elephant: A large, crudely armored elephant, used by the Dracon, Orc, Veilcarisi, and Giant Elf.
  • War wolf: A wolf with light armor, sharp claws, and serrated teeth. Primarily used by the Dracon entity.
  • Megalodon: A giant shark, capable of attacking any creature in its domain, including dwarves who fall into the ocean.
  • Mechanical Spider: Wild, tamable, and trainable with an average animal trainer.
  • Mechanical scorpion: Wild, tamable, and trainable by an average animal trainer.
  • Mechanical wolf: Wild, tamable, and trainable by an average animal trainer.
  • Mechanical dog: Wild, tamable, and trainable by an average animal trainer.

New entities

  • Dracon: Larger, more dangerous versions of the Orcs.
  • Giant Elf: Large elves, who are quite willing to trade.
  • Veilcarisi: Large goblins that can evade any trap and can take on 7 champion dwarves. Will not trade.

New minerals

Metals

  • Alumibroniorn: An alloy of alluminum, bronze, and iron.

Stones

  • Raw adamintite: Similar to adamantine, but not nearly as valuable.

New plants

Shrubs

  • Sunflower
  • Bushberry
  • Waterberry
  • Bluebush berry

Trees

  • Giant pine
  • Giant magnolia
  • Giant oak

New Megabeasts

Only one completed megabeast is currently in the new mod, and it is almost indestructable. I am planning to create at least 17 more, at least half of which are going to be mechanical duplicates of their [STANDARD_FLESH] peers. I am also going to improve on existing megabeasts.

Development

The prototype, not yet available, is currently being tested for impurities before being released. The latest update to the program was 9/27/09, and will be edited on 10/7/09 to include the Creatures discribed above.