v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Modification:Deserted squad mod

From Dwarf Fortress Wiki
Revision as of 04:40, 27 September 2009 by Bmmodder (talk | contribs) (→‎Megabeasts: I changed and added info.)
Jump to navigation Jump to search

Deserted Squad mod


It is essentially an entire re-write of Dwarf Fortress. It adds new creatures, new entities, new Megabeasts, new minerals, and plants.


New creatures



Giant Tarantula: a giant spider, primarily used by the 

Dracon entity



Armoured elephant: a large, crudely armored elephant, 

used by the Dracon, Orc, Veilcarisi, and Giant Elf



War wolf: a wolf with light armor, sharp claws, and 

serrated teeth. Primarily used by the Dracon entity



Megalodon: a giant shark, capable of attacking any 

creature in its domain, including dwarves who fall into the ocean



Mechanical Spider: wild, tamable, and trainable with an average animal trainer.



Mechanical scorpion: wild, tamable, and trainable by an average animal trainer



Mechanical wolf: wild, tamable, and trainable by an average animal trainer



Mechanical dog: wild, tamable, and trainable by an average animal trainer

New Entities

Dracon: larger, more dangerous versions of the Orcs.

Giant Elf: large elves, who are quite willing to trade.

Veilcarisi: large goblins that can evade any trap and 

can take on 7 champion dwarves. Will not trade.


New Minerals


Metals

 Alumibroniorn: an alloy of alluminum, bronze, and iron.

Stones
 Raw adamintite: similar to adamantine, but not nearly as
valuble

New Plants


shrubs

 sunflower

 bushberry

 waterberry

 bluebush berry

trees

 Giant Pine

 Giant Magnolia

 Giant Oak

Megabeasts


Only one completed megabeast is currently in the new mod, and it is almost indestructable. I am planning to create at least 17 more, at least half of which are going to be mechanical duplicates of their [STANDARD_FLESH] peers. I am also going to improve on existing megabeasts.