v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Push"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Quality|Superior|23:26, 28 October 2013 (UTC)}}
+
{{Quality|Superior}}
 
{{av}}
 
{{av}}
'''Pushing''' is an attack used by combatants too injured to use normal attacks, or by a [[creature]] who possesses no actual attacks.
+
[[File:push_preview.png|100px|right]]
 +
'''Pushing''' is an attack used by combatants too injured to use normal attacks, or by a [[creature]] who possesses no pre-defined attacks.
  
Examples are [[wound|spine-damaged]] dwarves who cannot otherwise attack, and [[giant grasshopper]]s who have no attacks. Pushing is always treated as a blunt attack, and, depending on the [[size]] of the creature, can be either harmless or very deadly. A push from a large creature can break [[bone]]s or [[skull]]s easily because of all the weight behind the push. [[Giant sponge]]s in particular are well-known 'push-killers', because of their great size.
+
Examples are [[wound|spine-damaged]] dwarves who cannot otherwise attack, and [[giant grasshopper]]s who have no attacks. Pushing is always treated as a blunt attack, and, depending on the [[size]] of the creature, can be either harmless or very deadly. A push from a large creature can break [[bone]]s or [[skull]]s easily because of all the weight behind the push. [[Giant sponge]]s in particular are well-known 'push-killers', because of their great size.
  
 
Note that, despite the name, a push doesn't actually move the target creature unless they dodge out of the way, or are sent flying from it - it's treated like any other melee attack. Push attacks cannot be aimed.
 
Note that, despite the name, a push doesn't actually move the target creature unless they dodge out of the way, or are sent flying from it - it's treated like any other melee attack. Push attacks cannot be aimed.
Line 11: Line 12:
 
These creatures are incapable of attacking normally, and thus will use the push attack whenever they attack in combat.
 
These creatures are incapable of attacking normally, and thus will use the push attack whenever they attack in combat.
  
*[[Cave blob]]
+
{{Columns-list|
*[[Cave floater]]
+
*[[File:Cave_blob_sprite.png|20px]] / {{Tile|o|6:1}} [[Cave blob]]
*[[Creeping eye]]
+
*[[File:Cave_floater_sprite.png|20px]] / {{Tile|f|6:1}} [[Cave floater]]
*[[Flesh ball]]
+
*[[File:Creeping_eye_sprite.png|20px]] / {{Tile|e|7:1}} [[Creeping eye]]
*[[Floating guts]]
+
*[[File:Flesh_ball_sprite.png|20px]] / {{Tile|o|6:0}} [[Flesh ball]]
*[[Giant fly]]
+
*[[File:Floating_guts_sprite.png|20px]] / {{Tile|%|7:0}} [[Floating guts]]
*[[Giant grasshopper]]
+
*[[File:Beast sprites preview anim.gif|20px]] / {{Tile|?|7:1}} [[Forgotten beast]] (blob-shaped)
*[[Giant louse]]
+
*[[File:Giant_fly_sprite.png|20px]] / {{Tile|F|0:1}} [[Giant fly]]
*[[Giant moon snail]]
+
*[[File:Giant_grasshopper_sprite.png|20px]] / {{Tile|G|2:1}} [[Giant grasshopper]]
*[[Giant mosquito]]
+
*[[File:Giant_louse_sprite.png|20px]] / {{Tile|L|6:0}} [[Giant louse]]
*[[Giant moth]]
+
*[[File:Giant_moon_snail_sprite.png|20px]] / {{Tile|S|4:1}} [[Giant moon snail]]
*[[Giant slug]]
+
*[[File:Giant_mosquito_sprite.png|20px]] / {{Tile|M|0:1}} [[Giant mosquito]]
*[[Giant snail]]
+
*[[File:Giant_moth_sprite.png|20px]] / {{Tile|M|6:0}} [[Giant moth]]
*[[Giant sponge]]
+
*[[File:Giant_slug_sprite.png|20px]] / {{Tile|S|6:1}} [[Giant slug]]
*[[Giant thrips]]
+
*[[File:Giant_snail_sprite.png|20px]] / {{Tile|S|7:0}} [[Giant snail]]
*[[Magma crab]]
+
*[[File:Giant_sponge_sprite.png|20px]] / {{Tile|S|4:1}} [[Giant sponge]]
*[[Sponge]]
+
*[[File:Giant_thrips_sprite.png|20px]] / {{Tile|T|6:0}} [[Giant thrips]]
 +
*[[File:Magma_crab_sprite.png|20px]] / {{Tile|C|0:1}} [[Magma crab]]
 +
*[[File:Sponge_sprite.png|20px]] / {{Tile|s|4:1}} [[Sponge]]
 +
*[[File:Beast sprites preview anim.gif|20px]] / {{Tile|?|7:1}} [[Titan]] (blob-shaped)
 +
}}
  
 
{{category|Game mechanics}}
 
{{category|Game mechanics}}
 
[[ru:Push]]
 
[[ru:Push]]

Latest revision as of 13:33, 5 June 2023

This article is about the current version of DF.
Note that some content may still need to be updated.

Push preview.png

Pushing is an attack used by combatants too injured to use normal attacks, or by a creature who possesses no pre-defined attacks.

Examples are spine-damaged dwarves who cannot otherwise attack, and giant grasshoppers who have no attacks. Pushing is always treated as a blunt attack, and, depending on the size of the creature, can be either harmless or very deadly. A push from a large creature can break bones or skulls easily because of all the weight behind the push. Giant sponges in particular are well-known 'push-killers', because of their great size.

Note that, despite the name, a push doesn't actually move the target creature unless they dodge out of the way, or are sent flying from it - it's treated like any other melee attack. Push attacks cannot be aimed.

Creatures who use push attacks[edit]

These creatures are incapable of attacking normally, and thus will use the push attack whenever they attack in combat.