v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 02:02, 15 October 2010 diff hist +75 v0.31:Stone management catapults
- 01:57, 15 October 2010 diff hist -10 m 40d:Changes in v0.27 minor changes | note to update
- 01:48, 15 October 2010 diff hist +272 v0.31 Talk:Glass industry
- 18:08, 5 September 2010 diff hist -6 m v0.31:Glass industry Rated article "Fine" using the rating script
- 18:04, 5 September 2010 diff hist +378 v0.31 Talk:Glass industry
- 17:57, 5 September 2010 diff hist +283 N v0.31 Talk:Matgloss token Created page with '==Consistancy== This page should probably be moved somewhere else to keep consistant with the 40d version. Also, the DF2010:Material Definition Token should be moved here, as the…'
- 17:55, 5 September 2010 diff hist +6 v0.31:Material definition token fix link
- 17:53, 5 September 2010 diff hist +319 v0.31 Talk:Beard current
- 17:47, 5 September 2010 diff hist +30 N DFConfig moved DFConfig to Utility:DFConfig: moving to Utility namespace current
- 17:47, 5 September 2010 diff hist 0 m Utility:DFConfig moved DFConfig to Utility:DFConfig: moving to Utility namespace
- 17:39, 5 September 2010 diff hist -17 v0.31:Creature kobolds don't trade, dwarves are not hostile
- 17:02, 5 September 2010 diff hist +21 m v0.31:Weapon fixups
- 17:01, 5 September 2010 diff hist +88 v0.31:Weapon goblins use whips too, no point in listing ammo materials, ammo fixup
- 16:54, 5 September 2010 diff hist -5 v0.31:Weapon "yes" is not a race
- 16:52, 5 September 2010 diff hist -370 v0.31:Weapon Foreign weapons, fixed training weapons
- 16:28, 5 September 2010 diff hist +278 v0.31 Talk:Weapon
- 01:19, 5 September 2010 diff hist -33 v0.31:Weapon token fixes
- 01:09, 5 September 2010 diff hist +2 m v0.31:Adamantine L'd the link
- 01:08, 5 September 2010 diff hist +70 v0.31:Adamantine timelessness
- 21:25, 4 September 2010 diff hist +682 v0.31 Talk:Experience
- 21:04, 24 August 2010 diff hist +291 v0.31 Talk:Diplomat →Has this really changed?: new section
- 21:00, 24 August 2010 diff hist +52 v0.31:Farming bug notice readded, rewording, removed circular link
- 20:52, 24 August 2010 diff hist +106 v0.31 Talk:Farming
- 20:46, 24 August 2010 diff hist -46 m v0.31:Version number linking words without relation to the target is bad practice
- 20:45, 24 August 2010 diff hist -2 m v0.31:Version number Keeping headings consistant
- 20:43, 24 August 2010 diff hist +211 m v0.31:Weapon it's EDGE, not EDGED
- 20:28, 24 August 2010 diff hist -1 m v0.31:Cross-training Rated article "Fine" using the rating script
- 20:27, 24 August 2010 diff hist +143 v0.31:Cross-training red links, forward compatabity
- 20:14, 24 August 2010 diff hist -442 v0.31:Cross-training fixes
- 19:42, 24 August 2010 diff hist +5 m v0.31:Weapon token Rated article "Exceptional" using the rating script
- 19:42, 24 August 2010 diff hist +170 v0.31:Weapon token add adjective and can_stone
- 19:35, 24 August 2010 diff hist +125 v0.31:Weapon token fixes
- 19:25, 24 August 2010 diff hist +5 v0.31:Weapon token size is in mL
- 19:18, 24 August 2010 diff hist +706 v0.31:Weapon training weapons, fixed wrong materials, added notice concerning lack of use of foreign weapon materials
- 18:47, 24 August 2010 diff hist +51 m v0.31:Stone Rated article "Exceptional" using the rating script
- 18:40, 24 August 2010 diff hist +10 m v0.31:Version number Rated article "Exceptional" using the rating script
- 18:39, 24 August 2010 diff hist +2 m v0.31:Version number sorry, forgot to preview
- 18:38, 24 August 2010 diff hist +34 m v0.31:Version number categorization, fixing the top-level headings
- 18:33, 24 August 2010 diff hist +82 v0.31:Version number rename 'bugfix' to minor, 40d had this problem but not as severe since there were bloats
- 01:59, 24 August 2010 diff hist +48 m v0.31:Wagon (embark) confirmed duplicate wagons, confirmed stuff falling into river, commented out edit notice (so readers won't be distracted)
- 01:55, 24 August 2010 diff hist -17 m v0.31:Elf remove most verify
- 01:52, 24 August 2010 diff hist +91 m v0.31:Beard information on elf beard non-existance
- 01:50, 24 August 2010 diff hist +227 v0.31 Talk:Beard
- 01:48, 24 August 2010 diff hist +424 N v0.31 Talk:Attack types Contact areas current
- 19:56, 18 August 2010 diff hist +770 v0.31 Talk:Farming →Indication of buggy behaviour: new section
- 19:47, 18 August 2010 diff hist +185 v0.31 Talk:Arena →Research?: new section
- 22:20, 25 July 2010 diff hist +3 m v0.31:Beard elves do not have beards
- 22:19, 25 July 2010 diff hist +339 v0.31 Talk:Beard →Elven beards?: new section
- 22:03, 25 July 2010 diff hist 0 m Utility:DwarfForeman according to forums, version 0.31.12 is supported
- 19:47, 23 July 2010 diff hist +33 m v0.31:Irrigation confirmed bug, as long as their is a soil wall under, farming should work.
- 17:34, 21 July 2010 diff hist -344 v0.31:Adventurer mode many bugs fixed
- 21:50, 20 July 2010 diff hist +257 v0.31:Time old info messing up stats
- 21:44, 20 July 2010 diff hist -234 v0.31:Time some changes
- 21:39, 20 July 2010 diff hist -60 m v0.31:Material definition token measured according to "standard" metric units, works more evenly
- 20:59, 20 July 2010 diff hist +182 m v0.31:Material definition token strain_at_yield semi-update (does elasticity still work?)
- 20:54, 20 July 2010 diff hist +305 v0.31:Adventurer mode stones on ground works
- 16:04, 12 July 2010 diff hist -22 v0.31:Time Fortress Mode "time units" are simply 7 times the length, so in reality, the "days" are shorter, not the dwarves are slower. One-step shows that internally, that is why as well. Plus, 900=dwarf.
- 22:49, 17 June 2010 diff hist -3 m v0.31:Beard Why is this exceptional? Should be tattered.
- 22:46, 17 June 2010 diff hist +277 v0.31:Beard info
- 00:38, 16 June 2010 diff hist +193 v0.31:Skeleton skeletons CAN be killed with axes. I've done it several times. And it's struck down, not collapse.
- 00:19, 16 June 2010 diff hist -1 v0.31:Meeting rating
- 00:19, 16 June 2010 diff hist -899 v0.31:Beard
- 23:08, 15 June 2010 diff hist +112 v0.31 Talk:Beard →Beards: new section
- 23:01, 15 June 2010 diff hist +113 v0.31:Meeting fixups, links
- 22:55, 15 June 2010 diff hist +162 N v0.31 Talk:Meeting Created page with 'Does drafting + undrafting still snap dwarves out? I haven't even noticed any go into it. Maybe the bug is fixed? ~~~~'
- 00:00, 28 April 2010 diff hist +16 m v0.31:Soldier Archer skill is increased by crossbow (tested with elf), bow (also with elf), and throwing (with dwarf) (All in adventure mode). Correct me if it doesn't belong.
- 01:02, 23 April 2010 diff hist +57 m v0.31:Caste
- 22:50, 22 April 2010 diff hist 0 m v0.31:Military F.A.Q. version
- 01:43, 14 April 2010 diff hist 0 m Template:ArticleVersion finish update to 0.31.03
- 01:25, 9 April 2010 diff hist +161 m v0.31 Talk:Irrigation
- 01:15, 9 April 2010 diff hist 0 m v0.31:Farming bug still exists
- 23:42, 7 April 2010 diff hist +642 m v0.31 Talk:Starting build
- 22:52, 7 April 2010 diff hist -1 m v0.31 Talk:Make your own weapons resigned
- 22:51, 7 April 2010 diff hist +51 m v0.31 Talk:Make your own weapons forgot to sign
- 22:51, 7 April 2010 diff hist +412 m v0.31 Talk:Make your own weapons
- 01:15, 7 April 2010 diff hist +723 v0.31:Make your own weapons summary
- 00:55, 7 April 2010 diff hist -1 m v0.31:Starting build axe now at carpenter's workshop, make axe first to make pick later
- 00:51, 7 April 2010 diff hist +155 m v0.31 Talk:Starting build
- 02:11, 6 April 2010 diff hist +308 m 40d Talk:Making a labyrinth →DF2010:Making a labyrinth: new section
- 13:24, 5 April 2010 diff hist +122 Nm v0.31 Talk:The Non-Dwarf's Guide to Rock Obsidian
- 13:00, 4 April 2010 diff hist +7 m 40d:Pig tail add av
- 00:02, 4 April 2010 diff hist +186 N v0.31 Talk:Starting build Created page with '==Axe only for weapon== An axe is really ONLY useful for a weapon, as a log can be used to quickly make one. Even if axes are cheaper now, there is no point in bringing one to ch…'
- 19:18, 3 April 2010 diff hist +2 m v0.31:Olivine whoops
- 19:18, 3 April 2010 diff hist +149 m v0.31:Olivine magma-safe
- 01:20, 3 April 2010 diff hist 0 m v0.31:Soap link
- 01:19, 3 April 2010 diff hist -8 m v0.31:Soap fixups
- 22:17, 2 April 2010 diff hist +1,282 v0.31:The Non-Dwarf's Guide to Rock minerals up to orpiment added
- 21:30, 2 April 2010 diff hist +2 m v0.31:The Non-Dwarf's Guide to Rock some missing |
- 21:28, 2 April 2010 diff hist +1,191 v0.31:The Non-Dwarf's Guide to Rock all layer stone except for obsidian added
- 20:37, 2 April 2010 diff hist -7 m Army arc remove {av}: dev arcs not version specific
- 20:14, 2 April 2010 diff hist +280 v0.31:Losing add underground life
- 19:44, 2 April 2010 diff hist +234 User talk:Briess →Plant Tokens: new section
- 19:22, 2 April 2010 diff hist +676 v0.31:Plant token dump of stuff (some may be obselete)
- 14:00, 2 April 2010 diff hist -146 Development arc 0.31.01 released
- 13:55, 2 April 2010 diff hist +157 v0.31:Caste start page
- 13:51, 2 April 2010 diff hist +90 Dwarf Fortress Development website was updated
- 13:41, 2 April 2010 diff hist +15 v0.31:Farming bug
- 13:31, 2 April 2010 diff hist +42 N v0.31:Alchemist's laboratory moved DF2010:Alchemist's laboratory to DF2010:Soap maker's workshop: name has changed
- 13:31, 2 April 2010 diff hist 0 m v0.31:Soap maker's workshop moved DF2010:Alchemist's laboratory to DF2010:Soap maker's workshop: name has changed
- 00:09, 31 March 2010 diff hist +261 N Talk:Casts Created page with '== Cast or Casts == I thought that singular nouns are preferred? (Yes, I know this is probably going to be merged with the other medical articles, just in case it has so much inf…'