v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 18:18, 14 June 2012 diff hist +23 N v0.34:Liquids Redirected page to DF2012:Liquid current
- 18:18, 14 June 2012 diff hist +253 N v0.34:Liquid +
- 18:16, 14 June 2012 diff hist +352 N v0.34:Leaves + current
- 18:13, 14 June 2012 diff hist +398 N v0.34:Raw fish stocks
- 12:25, 13 June 2012 diff hist +5 v0.34:Sleep →Mechanics: ce
- 12:03, 13 June 2012 diff hist 0 Pull lever fix red
- 03:46, 13 June 2012 diff hist +8 v0.34:Food →Food groups: +
- 03:38, 13 June 2012 diff hist -2 v0.34:Labor fix
- 03:37, 13 June 2012 diff hist -2 v0.34:Eat _ current
- 03:37, 13 June 2012 diff hist +7 v0.34:Eat +
- 03:37, 13 June 2012 diff hist +20 N v0.34:Eat +
- 03:37, 13 June 2012 diff hist +16 v0.34:Labor +
- 03:36, 13 June 2012 diff hist +349 v0.34:Labor +
- 03:32, 13 June 2012 diff hist +1,270 N Pull lever +
- 03:18, 13 June 2012 diff hist +167 v0.34:Giraffe +
- 03:16, 13 June 2012 diff hist +66 v0.34:Forgotten beast →Death and application
- 03:15, 13 June 2012 diff hist +45 N File:Shedim.png Shedim the forgotten beast, artist rendering.
- 03:09, 13 June 2012 diff hist +6 v0.34:Forgotten beast fix
- 03:09, 13 June 2012 diff hist +411 v0.34:Forgotten beast edit
- 02:57, 13 June 2012 diff hist +349 v0.34:Forgotten beast +
- 02:55, 13 June 2012 diff hist +257 N File:Forgotten beast 1.jpg Artist rendering of a forgotten beast. ""Aril was a forgotten beast. It was the only one of it's kind. A towering skinless cobra. It has wings and it has a gaunt appearance. Beware it's poisonous bite. Aril was associated with water, jealousy, and caverns
- 01:50, 13 June 2012 diff hist +42 N v0.34:Bug + current
- 01:46, 13 June 2012 diff hist +58 v0.34:Known bugs and issues +
- 01:40, 13 June 2012 diff hist +26 v0.34:Known bugs and issues +
- 01:38, 13 June 2012 diff hist +2,678 N v0.34:Known bugs and issues +
- 01:25, 12 June 2012 diff hist +443 v0.34:Giraffe +
- 03:32, 11 June 2012 diff hist +179 v0.34:Necromancer →Sieges: +
- 03:25, 11 June 2012 diff hist +4 v0.34:Necromancer +
- 03:16, 11 June 2012 diff hist +301 v0.34:Necromancer →Applications: +
- 03:01, 11 June 2012 diff hist +438 v0.34:Necromancer →Sieges: +
- 02:51, 11 June 2012 diff hist +17 v0.34:Necromancer →Description: +
- 02:50, 11 June 2012 diff hist +133 v0.34:Necromancer →Applications
- 02:25, 11 June 2012 diff hist 0 v0.34:Necromancer →Description: fix redlinks
- 02:20, 11 June 2012 diff hist -7 v0.34:Necromancer →Description: +
- 01:58, 11 June 2012 diff hist +1 v0.34:Necromancer +
- 01:18, 11 June 2012 diff hist +4,822 v0.34:Necromancer +
- 03:38, 10 June 2012 diff hist +16 v0.34:Path +
- 03:34, 10 June 2012 diff hist +2,088 v0.34:Path +
- 03:25, 10 June 2012 diff hist +115 N File:Pathing.jpg A demonstration of using pathing to your advantage; goblin sieges take the bottom path, caravans take the top path. current
- 22:44, 9 June 2012 diff hist +86 v0.34:Necromancer →Fortress Mode
- 14:01, 9 June 2012 diff hist -4 v0.34:Weapon →Combat testing: +
- 13:22, 9 June 2012 diff hist +57 v0.34:Armor →Armor skill: +
- 01:32, 7 June 2012 diff hist +321 v0.34:Drowning chamber →Drainage: +
- 02:59, 3 June 2012 diff hist +590 v0.34:Tantrum →See also: +
- 02:55, 3 June 2012 diff hist +2,542 N v0.34:Solitary confinement +
- 02:23, 3 June 2012 diff hist +1 v0.34:Design strategies →Further Reading: fix
- 02:23, 3 June 2012 diff hist +43 v0.34:Design strategies →Further Reading: +
- 02:07, 3 June 2012 diff hist -1 v0.34:Sleep bump
- 02:03, 3 June 2012 diff hist -4 v0.34:Sleep →Mechanics: +
- 02:03, 3 June 2012 diff hist +2,824 v0.34:Sleep +