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  • The following is a list of [[challenge]]s relating to playstyle. ...well-developing fortress may or may not stabilize (depending on your idea of [[fun]]), leaving you to other challenges.
    84 KB (13,988 words) - 03:49, 20 December 2022
  • ...well-developing fortress may or may not stabilize (depending on your idea of [[fun]]), leaving you to other challenges. ...courtiers of the king's court made some ill-advised remarks within earshot of the king, and as a result have been ordered to go found an outpost. They've
    71 KB (11,875 words) - 16:34, 26 July 2021
  • Piecewise's <s>article</s> <s>masterstroke</s> work of art on the forums needs to go here, so all can admire it. == "On the Origin of Dwarves" ==
    40 KB (6,714 words) - 15:29, 27 July 2023
  • ...well-developing fortress may or may not stabilize (depending on your idea of [[fun]]), leaving you to other challenges. ...courtiers of the king's court made some ill-advised remarks within earshot of the king, and as a result have been ordered to go found an outpost. They've
    63 KB (10,491 words) - 16:07, 26 July 2021
  • <!-- ADD QUOTES AT THE BOTTOM OF THIS LIST, NOT HERE --> ...e list of quotes which appear at the top of the wiki's [[Main Page]]. Many of them are musings from the developer notes, while others are forum posts mad
    59 KB (10,061 words) - 07:47, 24 April 2024
  • ...with his pick, mining so much flesh like he had mined stone, all in front of him. ...aying to with his pick, and of course, always on the lookout to wrongdoers of Dwarven Justice...
    34 KB (6,108 words) - 13:04, 23 April 2010
  • ...e [[Stupid_dwarf_trick|stupid dwarves try crazy tricks]]. Incredible feats of construction are usually very [[Fun|fun]] so you'll see many different (and ...agma flooded the river and exploded the booze! The king requires your band of seven to build a great aqueduct to bring water to the capital. Start with s
    51 KB (8,717 words) - 12:51, 19 August 2018
  • ...itular god of blood (the game's full title being ''Slaves to Armok: God of Blood, Chapter II: Dwarf Fortress''). Make no appearance in the game, but is some * '''40d''': Short for "0.28.181.40d", the last version of Dwarf Fortress before the 2010 release.
    3 KB (406 words) - 05:25, 17 February 2012
  • One (1) blank line between last line of prev subsection and next sub-section title. A '''stupid dwarf trick''' is any project that requires a large amount of time and effort - often for little or no practical benefit. They exist onl
    41 KB (6,700 words) - 12:31, 21 March 2022
  • One (1) blank line between last line of prev subsection and next sub-section title. A '''stupid dwarf trick''' is any project that requires a large amount of time and effort - often for little or no practical benefit. They exist only
    30 KB (5,073 words) - 16:15, 20 June 2020
  • ...adly wounded, a creature may bleed, and creatures have a limited amount of blood. After enough bleeding, the creature will die. ...ally cleaned up at the beginning of each season. Unlike in later versions, blood does '''not''' accumulate on units and items.
    1,018 bytes (160 words) - 17:26, 13 December 2012
  • ...adly wounded, a creature may bleed, and creatures have a limited amount of blood. After enough bleeding, the creature will die. ...n) negative effect, so it's generally ignored. You cannot currently clean blood from an item or creature, but it will (eventually) wear off.
    1 KB (217 words) - 04:31, 3 July 2012
  • ...lcohol.]]'''"Extracts"''' is a general term used to classify various types of substances derived from animals or plants. Non-food extracts do not have a A variety of buildings allow you to produce extracts:
    3 KB (487 words) - 18:02, 7 May 2024
  • ...lcohol.]]'''"Extracts"''' is a general term used to classify various types of substances derived from animals or plants. Non-food extracts do not have a A variety of buildings allow you to produce extracts:
    3 KB (490 words) - 03:22, 20 December 2022
  • [[File:water_v50_anim.gif|thumb|122px|right|Roughly 4×4 tiles of a [[river]].]] ...ing zone including some of the water in question - if there are zero tiles of water source available, the water is saltwater. [[Mud]] is a [[contaminan
    18 KB (3,181 words) - 22:16, 16 March 2024
  • [[File:water_preview2.jpg|thumb|250px|right|Liquid of life.]] ...ing zone including some of the water in question - if there are zero tiles of water source available, the water is saltwater. [[Mud]] is a [[contaminan
    17 KB (2,946 words) - 04:06, 20 December 2022
  • ...those are then processed into wafers or cloth. Despite the unique process of making adamantine into wafers, it will still graphically appear as a light ...dividual dwarves. Extracted strands are considered a special metallic form of [[thread]], and after extraction each strand can either be woven into adama
    13 KB (2,058 words) - 16:47, 6 May 2024
  • ...dividual dwarves. Extracted strands are considered a special metallic form of [[thread]], and after extraction each strand can either be woven into adama ...d. [[Bookbinder]]s will also happily use them if it saves them a few tiles of walking.
    12 KB (1,916 words) - 02:09, 13 March 2024
  • Graphically, the sprites that demons use will be of black, mysterious-looking creatures that resemble the generated appearance ...d with [[advanced world generation]] – a world generated with "{{tt|Number of Demon Types}}" set to {{tt|0}} in advanced world generation will not have a
    30 KB (4,434 words) - 18:15, 21 April 2024
  • ...d with [[advanced world generation]] – a world generated with "{{tt|Number of Demon Types}}" set to {{tt|0}} in advanced world generation will not have a ...e Underworld is unsealed, demons will continue to wander in from the edges of the map indefinitely, due to having populations that are (functionally) inf
    30 KB (4,327 words) - 09:56, 2 January 2023

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