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  • science = {key = "CUSTOM_S", desc = "Shift to the Science page"},
    184 KB (19,239 words) - 00:43, 28 November 2022
  • ...s to an elephant man. More information is available on the wiki [[Material science|here]], though I have no idea how any of this was confirmed. -JAB ([[Specia * Also, [[Material science]] has Armor size - for example, Cap is 162, and Helm is 973. That is surfac
    17 KB (2,626 words) - 13:41, 1 May 2024
  • == a.k.a. Science On Fire == ...turers may also perform ‼Science‼, but if it's not a dwarf, it just isn't ‼Science
    606 bytes (89 words) - 18:56, 13 April 2024
  • ...aster milker in a fey mood asking for body parts. will commit Dorfcide for science[[User:Cpad|Cpad]] :'''''SCIENCE!!!'''''--[[User:Albedo|Albedo]] 01:19, 5 April 2010 (UTC)
    64 KB (10,451 words) - 01:24, 1 July 2012
  • ...nges in 0.47.05 are not accounted for. For anyone looking to remedy this, !science! on the 0.47.05 changes may be found in this thread: http://www.bay12forums ...separated from purely informational content; see, for example, “[[Material science]]” and (IIRC) some other pages related to combat, equipment, etc. And I h
    11 KB (1,825 words) - 07:27, 16 June 2023
  • == !!SCIENCE!! in multiples production == I've taken the time to perform some !!SCIENCE!! in regards to determining what crafts actually get the multiplication bon
    13 KB (1,892 words) - 21:30, 3 March 2014
  • ...do blunt impact damage, but only a tiny amount due to the poor [[material science|material properties]] of wood for a combat weapon. While every weapon is ac ...r/dwarffortress/comments/11bh54h/combat_science_iii_fighting_the_undead/ !!Science!!] shows that while axe create a messy pile of reanimated corpse, the axe g
    60 KB (8,739 words) - 05:12, 7 January 2024
  • File:Dwarven science stretched.png * [[Item]]s • [[Materials]] ( [[Material science]] • [[:Category:DF2014:Material properties]] )
    58 KB (7,234 words) - 10:56, 6 January 2023
  • Ghosts are generally immune to harm (except for a few [[#Science on Ghosts|bugs]]). They can be targeted in the Squad kill screen ({{K|s}},{ == Science on Ghosts ==
    10 KB (1,684 words) - 02:56, 29 April 2024
  • My brewers (The elves help a tiny bit) wish to contribute to !!Science!! :: ...es not reflect. Given the introduction of so many new plants, some Dwarven Science is probably in order, and then we need to seek to get all the various pages
    4 KB (718 words) - 07:58, 14 September 2017
  • Ghosts are generally immune to harm (except for a few [[#Science on Ghosts|bugs]]). They can be targeted in the Squad kill screen ({{K|s}},{ == Science on Ghosts ==
    10 KB (1,571 words) - 03:25, 20 December 2022
  • *[[DF2010:Material science|Material science]] ...#AAA solid;padding:0.2em;padding-left:0.5em;padding-right:0.5em”|Material science
    760 KB (105,326 words) - 20:44, 7 June 2011
  • The invention of minecarts revolutionized the [[minecart logic|Science of Dwarfputing]] by enabling smaller, faster logic systems to be built. ...ick. [http://www.bay12forums.com/smf/index.php?topic=137557.0 Thread with SCIENCE here].
    95 KB (15,558 words) - 20:25, 8 April 2024
  • ...there are still a lot of inconsistencies, can't move forward without some science and I was unable to untangle this in the couple minutes I could fire up DF. Had a little time for science to address few things from above:
    4 KB (642 words) - 13:03, 4 March 2022
  • == Science on Ghosts ==
    5 KB (865 words) - 20:17, 22 April 2019
  • == Handling "!!science!!"-style additions ==
    106 KB (16,866 words) - 21:23, 6 May 2024
  • == Science on Ghosts ==
    5 KB (788 words) - 20:17, 22 April 2019
  • == Some science (47.05) ==
    3 KB (419 words) - 06:05, 13 November 2023
  • ...el helmets. <sup>[http://www.bay12forums.com/smf/index.php?topic=116151.30 science!]</sup> ...y12forums.com/smf/index.php?topic=92852.msg2601760#msg2601760 Some dwarven science] has also been conducted on the armor values of strange mood armors made fr
    92 KB (14,678 words) - 18:35, 8 May 2024
  • The invention of minecarts revolutionized the [[minecart logic|Science of Dwarfputing]] by enabling smaller, faster logic systems to be built. ...ick. [http://www.bay12forums.com/smf/index.php?topic=137557.0 Thread with SCIENCE here].
    93 KB (15,231 words) - 15:00, 15 December 2023

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