v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing User:Squirrelloid/Morulkivish

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.


The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 24: Line 24:
  
 
10th of Galena, 211: Time has just seemed to slow to a crawl, and then my record keeper reported we have over 42,000 hunks of stone sitting around.  Time for the second most massive project in the fortress's history (following the mining which led to this disaster of bookkeeping), a project I shall dub Operation: Molten Marmot.  The ultimate goal is to reduce the amount of spare stone to some number which doesn't cause my bookkeeper headaches when he reviews the ledgers.
 
10th of Galena, 211: Time has just seemed to slow to a crawl, and then my record keeper reported we have over 42,000 hunks of stone sitting around.  Time for the second most massive project in the fortress's history (following the mining which led to this disaster of bookkeeping), a project I shall dub Operation: Molten Marmot.  The ultimate goal is to reduce the amount of spare stone to some number which doesn't cause my bookkeeper headaches when he reviews the ledgers.
 
16th of Moonstone, 211: Estrur Strosokutsmob, the leader of the nearby goblin fortress, led a siege against us.  Sadly, he escaped alive, but as the goblins mostly just threw themselves happily onto our traps and then fled it was merely a shame that he couldn't have been more seriously injured.  He'll be back, and we'll be waiting.
 
 
15th of Granite, 212: Estrur Strosokutsmob has returned leading another siege.  He will not live to see another dawn.
 
 
21st of Hematite, 212: The elven diplomat has returned and nicely asks us to restrict ourselves to under 100 trees.  I make a note to count just how many 'trees' (by which I assume he means cacti) we have, and say we can talk more on the matter.  After discussion, he calls me a butcher after naming 121 as the most we can cut down.  What a rude person.  I point out that we don't even have 100 trees, much less 121, so his demands are fairly ridiculous.  I'm sure he's swearing at me in elvish, but I can't be bothered to learn it if this is the most important business they have.  I am curious though - why the heck are the elves so enamored of our cacti?  Maybe I should point out the only cactus we've cut in years were to clear space for our roads...
 
  
 
===Stats===
 
===Stats===
Line 37: Line 31:
 
Legendary Dwarves:<br>
 
Legendary Dwarves:<br>
 
Miners* x3<br>
 
Miners* x3<br>
Engravers** x4<br>
+
Engravers* x4<br>
 
Mason*/Miner x1<br>
 
Mason*/Miner x1<br>
 
Furnace Operator/Bone Carver* x1<br>
 
Furnace Operator/Bone Carver* x1<br>
Line 50: Line 44:
 
Clothier* x1 <br>
 
Clothier* x1 <br>
 
Glassmaker* x1<br>
 
Glassmaker* x1<br>
Brewer x1<br>
 
 
Mechanic* x2 (1 dead)<br>
 
Mechanic* x2 (1 dead)<br>
Pump Operator x6<br>
 
 
Siege Operator x1<br>
 
Siege Operator x1<br>
 
Record Keeper/Appraiser x1<br>
 
Record Keeper/Appraiser x1<br>
 
Champions x25 (2 dead)<br>
 
Champions x25 (2 dead)<br>
Children***** x6 (one snatched, 2x woodcrafter, 4x stonecrafter)<br>
+
Children***** x5 (one snatched, 2x woodcrafter, 3x stonecrafter)<br>
 
+ Dungeon Master (legendary furnace operator)<br>
 
+ Dungeon Master (legendary furnace operator)<br>
  
Asterices denote artifact creators.  With the exception of the Mason, Engraver x2, and Clothier, all legendary artifact creators earned their legendary from making the artifact.  (There have also been five possessions - a woodcutter with blacksmithing splashed, a child, and three others who were already or have since become legendary).
+
Asterices denote artifact creators.  With the exception of the Mason, Engraver, and Clothier, all legendary artifact creators earned their legendary from making the artifact.  (There have also been four possessions - a woodcutter with blacksmithing splashed, a child, and two others who were already or have since become legendary).
  
Artifacts: Total Value 6,012,400<br>
+
Artifacts: Total Value 5,572,000<br>
 
Rosatzenon Ensebeges, a turtle-shell animal trap worth 4800 <br>
 
Rosatzenon Ensebeges, a turtle-shell animal trap worth 4800 <br>
 
Timnarikthag Razot Amud, a willow amulet worth 52800<br>
 
Timnarikthag Razot Amud, a willow amulet worth 52800<br>
Line 81: Line 73:
 
Lelumbubnus Vuknudvunom, a marble idol worth 452400<br>
 
Lelumbubnus Vuknudvunom, a marble idol worth 452400<br>
 
Enirikthag, a marble mechanism worth 44400<br>
 
Enirikthag, a marble mechanism worth 44400<br>
Usanevud Emenvetek, a marble piccolo worth 380400<br>
 
Gusgashlimar, a magnetite mug worth 60000<br>
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)