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Editing Volcano

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Volcanoes do not explode, erupt, nor spew noxious fumes, however, the level of magma within can fluctuate. For now, volcanoes are simply very large, very hollow pillars of [[obsidian]] with magma inside. They count as subterranean lava for the purpose of spawning [[creature]]s, so magma natives like [[magma crab]]s and [[fire imp]]s will freely roam through the volcano's interior, and may even leave the crater and roam the surface if they happen to path to it.
 
Volcanoes do not explode, erupt, nor spew noxious fumes, however, the level of magma within can fluctuate. For now, volcanoes are simply very large, very hollow pillars of [[obsidian]] with magma inside. They count as subterranean lava for the purpose of spawning [[creature]]s, so magma natives like [[magma crab]]s and [[fire imp]]s will freely roam through the volcano's interior, and may even leave the crater and roam the surface if they happen to path to it.
  
Volcanoes are one-embark-tile features, meaning that they can be surrounded by any [[biome]]. Volcanos on the world map will appear in different colors depending on if they are located in a [[Surroundings|good, neutral or evil]] biome. This also includes the factor of a volcano being in savage surroundings. On the Region embark map with ASCII mode enabled, they are represented as a red raised caret (or circumflex) ({{Tile|^|4:0:1}}), the same symbol as a [[trap|weapon trap]] in-game. On the Local embark map they are represented as the "approximately equal to" symbol ({{Tile|≈|4:0:0}}), the same symbol that represents magma in-game. On a standard world map, there will generally be only a few volcanoes.
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Volcanoes are one-embark-tile features, meaning that they can be surrounded by any [[biome]]. On the Region embark map, they are represented as a red raised caret (or circumflex) ({{Tile|^|4:0:1}}), the same symbol as a [[trap|weapon trap]] in-game. On the Local embark map they are represented as the "approximately equal to" symbol ({{Tile|≈|4:0:0}}), the same symbol that represents magma in-game. On a standard world map, there will generally be only a few volcanoes.
  
 
Volcanoes tend to appear in mountainous [[Igneous extrusive layer|igneous extrusive]] biomes, which means you may be hard-pressed to find [[flux]], [[coal]] or [[wood]]. You won't need it for fuel, but you will still need it for steel making. If you don't feel like searching hundreds of worlds for a volcano next to [[Sedimentary layer|sedimentary stone]] or in a forest, your best bet may be to breach the first cavern for wood (or make tree farms underground once the caverns are opened up), or trade for wood, processed coke or charcoal. A way to use [[advanced world generation]] to mitigate this can be found [https://gaming.stackexchange.com/questions/119308/coal-and-a-volcano-on-the-same-map here].
 
Volcanoes tend to appear in mountainous [[Igneous extrusive layer|igneous extrusive]] biomes, which means you may be hard-pressed to find [[flux]], [[coal]] or [[wood]]. You won't need it for fuel, but you will still need it for steel making. If you don't feel like searching hundreds of worlds for a volcano next to [[Sedimentary layer|sedimentary stone]] or in a forest, your best bet may be to breach the first cavern for wood (or make tree farms underground once the caverns are opened up), or trade for wood, processed coke or charcoal. A way to use [[advanced world generation]] to mitigate this can be found [https://gaming.stackexchange.com/questions/119308/coal-and-a-volcano-on-the-same-map here].

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