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v0.31:Combat drills

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Revision as of 22:44, 4 April 2010 by Fuco (talk | contribs) (→‎DF2010:Combat Drills: [CIV] is the alert for civilians, fixed the description to point to actual squad alert setting.)
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DF2010:Combat Drills

Dwarves that are part of a squad that is not currently ordered into "combat mode" (kill {monster}/station {location}) will now "Train" when they have nothing else to do. If there is no one else to train with a Dwarf will initiate an "Individual Combat Drill". In order for this to happen you must have either a Barracks (zoned from a bed) or an Armory (zoned from a Weapons rack/Armor stand) and set it to "train" mode (using t).

By default any squad is set to "Train" in their Schedules (m s) so long as you set the Alert(m a) to "Active/Train" (so it says "[CIV]" next to it in Green). ([CIV] is the global alert level for civilians.)

By default, all squads are set to 'Active/Train' alert, in which they are assigned to train the entire year. To change this, go to Alert screen (m a), select the new alert you want to set, then use right arrow to switch to squad listing and press enter to change the alert for the highlighted squad. Alternatively, you can use s from the game main menu, then select the squad you want to edit via its assigned letter, and repeatedly press t to cycle through the alerts.