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Difference between revisions of "v0.31:Gem industry"

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(→‎Gem Crafts: large gems also have quality levels)
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===Large Gems===
 
===Large Gems===
'''Large gems''' are considered {{L|finished goods}} and cannot be used for any other purpose besides trading. Large gems have a base value of 10, which is multiplied by the value of the gem (2-60). A large gem of base quality is thus worth 20-600☼.
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'''Large gems''' are considered {{L|finished goods}} and cannot be used for any other purpose besides trading. Like most other finished goods, large gems have {{L|item value|quality levels}}, dependent on the skill level in Gem Cutting{{verify}}. Large gems have a base value of 10, which is multiplied by the value of the gem (2-60) and the quality level (1-12). A large gem of base quality is thus worth 20-7,200☼.
  
 
===Gem Crafts===
 
===Gem Crafts===

Revision as of 04:20, 2 August 2010

This article is about an older version of DF.

The gem industry deals with the processing of Template:Ls. Like other Template:L, creates raw materials, Template:L, and can be used to enhance finished goods with Template:Ls. Because of the skills and materials involved, the gem industry is very closely tied to the Template:L.

Jeweler's Workshop

The Template:L is the heart of the gem industry. Rough gems are taken to the the jeweler's workshop, where dwarves use the Template:L skill to turn the rough gems into cut gems or large gems. At the same workshop, a dwarf uses the Template:L skill to take the cut gems and use them to Template:L a wide variety of items.

Obtaining Gems

The easiest way to obtain rough gems is through Template:L. Highly skilled Template:Ls are more likely to leave a rough gem behind when they mine through a tile, and it may be advisable to designate certain gem Template:Ls as Template:L restricted to your most skilled miners in hopes of maximizing your yield.

The Template:L is also a ready source of Template:L, which is treated in all ways as a rough gem. While glass has a relatively low value compared to other gems, with a Template:L and Template:L it is possible to produce raw glass in bulk, instead of mining for gems. Raw glass is also a valuable way to give dwarfs Template:L in Gem Cutting and Gem Setting, or at least preventing those skills from becoming Rusty.

Finally, all manner of gems are generally available through trade with dwarf and human Template:Ls, including rough gems, cut gems, large gems, gem crafts, and various glass products.

Gem Cutting

Template:L is a Template:L at the jeweler's workshop; you can choose which type of gem to cut based on what rough gems you have available. Cutting consumes a rough gem and may produce a cut gem, large gem, or gem craft. By far the most common result is a cut gem, which may be encrusted (see Gem Setting, below). Large gems and gem crafts are Template:L and occur much more seldom; gem crafts are rarer than large gems. The gem cutter's skill level does not appear to affect the chances of producing a large gem or gem crafts, since gems have no quality levels, but it is possible that levels past Template:L might affect the process[Verify]. Experimental results suggest that the odds of getting a large gem are 1 in 7, and the odds of gem crafts are 1 in 15[Verify].

Cut gems have a base value of 5, which is multiplied by the value of the gem (2-60). A cut gem is thus worth 10-300☼.

Large Gems

Large gems are considered Template:L and cannot be used for any other purpose besides trading. Like most other finished goods, large gems have Template:L, dependent on the skill level in Gem Cutting[Verify]. Large gems have a base value of 10, which is multiplied by the value of the gem (2-60) and the quality level (1-12). A large gem of base quality is thus worth 20-7,200☼.

Gem Crafts

Gem crafts are Template:L made out of a type of gem, and include figurines, rings, earrings, amulets, bracelets, scepters, and crowns. Like other crafts (and the above mentioned large gems), gem crafts have Template:L, dependent on the skill level in Gem Cutting[Verify]. Template:L cannot be made directly into crafts at a Template:L, only through a jeweler's workshop. Crafts have a base value of 10, which is multiplied by the value of the gem (2-60) and the quality level (1-12). A gem craft is thus worth 20-7,200☼.

Gem Setting

Template:L is a Template:L at the jeweler's workshop, and takes a cut gem to Template:L Template:L, Template:L, and Template:L. You can specify the type of object the dwarf will encrust, but not the specific object. To encrust a specific piece of equipment with a specific gem requires careful use of Template:L, and probably locking the Template:L in a Template:L to avoid them going to different stockpiles.

Gem decorations have quality levels determined by the Gem Setter's skill level. Decorations have a base value of 10, which is multiplied by the value of the gem (2-60) and the quality level (1-12). A gem decoration is thus worth 20-7,200☼. A given item may possess multiple decorations, and encrusting items with gems can increase the wealth of a fortress substantially.

Glass

The Template:L produces raw glass, which is treated as a rough gem for all purposes.

Gem Windows

Template:Ls can be made out of any sort of glass at a Template:L (in which case they are a type of Template:L), or may be crafted out of any three cut gems (including cut glass gems), popularly known as a "gem window." If constructed of gems of a different color, a gem window will flash between the colors of the individual gems that make it up. Disassembling a "gem window" yields the gems that made it up.

Gem windows have no quality levels, so the value of a gem window is equal to the sum of the gems that made it up (2-60 per gem), for a total value of 6-180☼. By comparison, a Template:L Template:L has a Template:L modifier of 25, quality levels, and a material multiplier (2-10). In general, glass windows have a greater value.

Industry Management

The trick to making the most of your gems is care and attention to detail. Keep an eye out for stone types that contains valuable gems (like Template:L, the source of all diamonds). Designate rare or valuable clusters of gems as Template:L for your high-skill miners to maximize your yield.

Create separate custom stockpiles for your high-value and low-value gems adjacent to one or two jeweler's workshops. Designate the jeweler's workshop/high-value stockpile as a burrow specific your highest-level jeweler(s), and the jeweler's workshop/low-value stockpile as a burrow specific to your jewelers-in-training. For extra safety, use (q-P) to set the high-value jeweler's workshop profile so only your highest-skilled jewelers can use it.

Raw glass and low-value ornamental gems are ideal for training Gem Cutting and Encrusting skills, particularly if your Template:L is in full swing.

When encrusting items, dwarfs will generally go for the nearest piece of furniture/ammo/finished good that is not nailed down. To ensure that the gem setter encrusts the right item with the right gem(s), designate a small stockpile for that item as close to the jeweler's workshop as possible, as part of the burrow. And, if necessary, lock the doors until the jeweler encrusts the item.

Industry Overview

raw glass counts as rough gems
Arrowhead-bottom.gif

Raw Glass
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Gem Clusters
Mining
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Rough Gems
rough rock crystals
Arrowhead-right.gif
Glass Industry
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{
Jeweling
sometimes created
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Arrowhead-bottom.gif

Gem Windows
Arrowhead-bottom.gif

Large Gems

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Gem Crafts
Arrowhead-top.gif
Furnit. Hauling
3 gems are needed

Cut Gems
Arrowhead-bottom.gif
Goods Industry
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Arrowhead-right.gif
Goods Industry

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δ æ

Finished Goods
*
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{
Jeweling
Arrowhead-right.gif

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Encrusted Goods
Furniture Industry
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Arrowhead-right.gif
Furniture Industry

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Furniture
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{
Jeweling
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Ω Ω Ω

π π Ω

Encrusted Furniture
Arms Industry
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Arrowhead-right.gif
Arms Industry

/ / / /

/ / / /

Ammo
*
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{
Jeweling
Arrowhead-right.gif

/ / / /

/ / / /

Encrusted Ammo