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v0.31:Glass

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This article is about an older version of DF.

Glass is produced at the Template:L using Template:L with either Template:L (green glass), Template:L and Template:L (clear glass), or Template:L and pearlash (crystal glass). A Template:L can also be used, in which case no fuel is required. Raw glass (of all three types) can now be acquired from some Template:L caravans and be purchased in the Template:L screen. Note that raw glass can not be made into glass items, but can only be Template:L into Template:L-like items which can be used for Template:L items. You have to buy or collect Template:L to get the raw materials to make glass.

Glass is valued based on the difficulty in making it, with green glass being the lowest value and crystal glass being the highest.

Uses

Glass may be used to produce most things that can be produced at a Template:L, with the exception of beds, medical supplies, training weapons, and possibly other things. In addition, it may be used to produce Template:L. These, especially ones made of green glass, are excellent practice for aspiring jewelers (and their production provides experience for Template:Ls). Glass can also be shaped into Template:Ls which can be used to build Template:Ls and Template:Ls. You can even make glass trap components.

For more information on the use of glass, see the Template:L page.

Raw and cut glass storage options can be found under the Gem Template:L sub-menu. Glass blocks are stored in Bar/Block stockpiles.

Bugs

Making raw crystal glass or crystal glass items is currently not functional. Despite rough rock crystals being available, the game will announce 'Needs glass-making rough gems'. Bug:1498

Raw clear glass and raw crystal glass cannot be selected for cutting or encrusting tasks at the jeweller's workshop. The tasks are available in the Job Manager screen.

Glass and Magma

It is currently unknown if glass still behaves oddly with Template:L, and this needs to be confirmed. In the previous version, certain glass items would melt and others would not. As of 0.31.25, many glass items will melt over a short time exposure, and others can take literally years to disintegrate. This has not tested with all items

Physical Properties

Through memory hacking, the material properties of each type of glass have been determined; for reference, they have been reconstructed below as material definitions: