v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Mud"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Line 1: Line 1:
 
{{av}}{{Quality|Fine}}
 
{{av}}{{Quality|Fine}}
'''Mud''' is what remains if you flood an area with water. It is needed for underground {{l|farming}}, or for above ground farming on rock instead of soil. Mud piles up against items, coloring the tile brown.
+
'''Mud''' is a {{l|contaminant}} produced when you flood an area with {{l|water}}. It is needed for underground {{l|farming}}. Mud piles up against items, coloring the tile brown.
 +
 
 +
Mud also occurs naturally in deep {{l|cavern|caverns}}.
  
 
''Note: Upon reclaiming a fortress, '''every single bit of mud will disappear.'''''
 
''Note: Upon reclaiming a fortress, '''every single bit of mud will disappear.'''''
  
 
Mud can be removed by constructing something over the mud, then deconstructing it.
 
Mud can be removed by constructing something over the mud, then deconstructing it.

Revision as of 01:48, 27 July 2010

This article is about an older version of DF.

Mud is a Template:L produced when you flood an area with Template:L. It is needed for underground Template:L. Mud piles up against items, coloring the tile brown.

Mud also occurs naturally in deep Template:L.

Note: Upon reclaiming a fortress, every single bit of mud will disappear.

Mud can be removed by constructing something over the mud, then deconstructing it.