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Difference between revisions of "v0.31:Statue"

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Statues, like {{l|engravings{{, depict people, places, things and times. They will depict events from the game's generated history. They do not display random geometric shapes, such as diamonds, unlike engravings. They will sometimes depict creatures and objects from the game, such as a simple statue of a {{l|fire snake}}, with no other details or historical connection.
 
Statues, like {{l|engravings{{, depict people, places, things and times. They will depict events from the game's generated history. They do not display random geometric shapes, such as diamonds, unlike engravings. They will sometimes depict creatures and objects from the game, such as a simple statue of a {{l|fire snake}}, with no other details or historical connection.
  
Statues can have very high {{l|value}}s if crafted from valuable {{l|material}}s, such as precious metals, or if they are crafted by a highly {{l|skill}}ed dwarf.  This makes them a good choice for raising the value of a room to create a legendary dining room, for instance, or to meet nobles' requirements for rooms of a certain value.
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Statues can have very high {{l|value}}s if crafted from valuable {{l|material}}s, such as precious metals, or if they are crafted by a highly {{l|skill}}ed dwarf.  This makes them a good choice for raising the value of a room to create a legendary dining room, for instance, or to meet {{lnoble}}s' requirements for rooms of a certain value.
  
You can create a sculpture garden from a statue's {{k|q}}uery menu. Dwarves will spend time at a statue garden appreciating the statues (which generates a happy thought) and may even organize parties there.
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You can create a {{lsculpture garden}} from a statue's {{k|q}}uery menu. Dwarves will spend time at a statue garden appreciating the statues (which generates a happy thought) and may even organize parties there.
  
 
Be careful when placing statues, because dwarves cannot move through the same square they occupy. (This will also prevent dwarves from smoothing or engraving the floor underneath a statue.) A poorly placed statue can potentially seal off parts of your fortress.
 
Be careful when placing statues, because dwarves cannot move through the same square they occupy. (This will also prevent dwarves from smoothing or engraving the floor underneath a statue.) A poorly placed statue can potentially seal off parts of your fortress.
  
 
==Statues versus mechanisms==
 
==Statues versus mechanisms==
As an alternative to building statues to increase a room's value, you can use [[40d:mechanism|mechanism]]-based structures such as gear assemblies and levers.  An advantage is that these structures, unlike statues, do not block the passage of dwarves.  And levers are useful for, you know, controlling stuff. To build high-quality levers and gear assemblies, you will need to make high-quality mechanisms, which requires a skilled mechanic instead of a mason.
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As an alternative to building statues to increase a room's value, you can use {{l|mechanism}}-based structures such as gear assemblies and levers.  An advantage is that these structures, unlike statues, do not block the passage of dwarves.  And levers are useful for, you know, controlling stuff. To build high-quality levers and gear assemblies, you will need to make high-quality mechanisms, which requires a skilled mechanic instead of a mason.
  
 
Due to statues now depicting events as well, while gear assemblies and mechanisms do not, statues are a superior method of recording the history of your fortress.
 
Due to statues now depicting events as well, while gear assemblies and mechanisms do not, statues are a superior method of recording the history of your fortress.

Revision as of 05:13, 4 April 2010

This article is about an older version of DF.

Statues are buildings which can be built from the build menu under statue. They can be made using one stone at the mason's workshop.

Statues, like {{l|engravings{{, depict people, places, things and times. They will depict events from the game's generated history. They do not display random geometric shapes, such as diamonds, unlike engravings. They will sometimes depict creatures and objects from the game, such as a simple statue of a Template:L, with no other details or historical connection.

Statues can have very high Template:Ls if crafted from valuable Template:Ls, such as precious metals, or if they are crafted by a highly Template:Led dwarf. This makes them a good choice for raising the value of a room to create a legendary dining room, for instance, or to meet Template:Lnobles' requirements for rooms of a certain value.

You can create a Template:Lsculpture garden from a statue's query menu. Dwarves will spend time at a statue garden appreciating the statues (which generates a happy thought) and may even organize parties there.

Be careful when placing statues, because dwarves cannot move through the same square they occupy. (This will also prevent dwarves from smoothing or engraving the floor underneath a statue.) A poorly placed statue can potentially seal off parts of your fortress.

Statues versus mechanisms

As an alternative to building statues to increase a room's value, you can use Template:L-based structures such as gear assemblies and levers. An advantage is that these structures, unlike statues, do not block the passage of dwarves. And levers are useful for, you know, controlling stuff. To build high-quality levers and gear assemblies, you will need to make high-quality mechanisms, which requires a skilled mechanic instead of a mason.

Due to statues now depicting events as well, while gear assemblies and mechanisms do not, statues are a superior method of recording the history of your fortress.