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Editing v0.31:System requirements/Archived reports

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Taken from the original [[v0.31:System_requirements | system requirements]] wikipage, because these reports are simply not enough to give someone a proper expectation of what will happen on their rig
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Taken from the original [[DF2010:System_requirements | system requirements]] wikipage, because these reports are simply not enough to give someone a proper expectation of what will happen on their rig
 
== Experiential  reports ==
 
== Experiential  reports ==
  
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133 fps, 4x4 embark, 35 citizens, 2+30 animals, 3 cavern layers (1 opened). 55k wealth. 970 stones.<br />
 
133 fps, 4x4 embark, 35 citizens, 2+30 animals, 3 cavern layers (1 opened). 55k wealth. 970 stones.<br />
 
100 fps, 4x4 embark, 35 citizens, 7+45 animals, 3 cavern layers (1 opened). 455k wealth. 2200 stones. 1 caravan.<br />
 
100 fps, 4x4 embark, 35 citizens, 7+45 animals, 3 cavern layers (1 opened). 455k wealth. 2200 stones. 1 caravan.<br />
81 fps, 4x4 embark, 59 citizens, 12+63 animals, 3 cavern layers (1 opened). 650k wealth. 2440 stones. 2 caravans.<br />
 
68 fps, 4x4 embark, 57 citizens, 13+65 animals, 3 cavern layers (all opened and magma sea). 1,11 M wealth. 3600 stones.<br />
 
58 fps, 4x4 embark, 79 citizens, 15+61 animals, 3 cavern layers (all opened and magma sea). 1,3 M wealth. 4000 stones.<br />
 
40-44 fps, 4x4 embark, 79 citizens, 35+76 animals, 3 cavern layers (all opened and magma sea). 1,6 M wealth. 4700 stones. smoke from coke in magma channel.<br />
 
 
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180-195 fps, 2x2 embark, 20 citizens, 0+4 animals, 3 cavern layers (none opened). 130k wealth. 460 stones. volcano.<br />
 
150 fps, 2x2 embark, 50 citizens, 0+16 animals, 3 cavern layers (none opened). 343k wealth. 560 stones. volcano.<br />
 
120-135 fps, 2x2 embark, 49 citizens, 2+26 animals, 3 cavern layers (1 opened). 840k wealth. 900 stones. volcano.<br />
 
80-93 fps, 2x2 embark, 23 citizens, 1+16 animals, 3 cavern layers (1 opened). 1,65M wealth. 1260 stones. volcano.<br />
 
71 fps, 2x2 embark, 11 citizens, 5+35 animals, 3 cavern layers (1 opened). 1,52M wealth. 1260 stones. volcano. blood everywhere in Ragshake.<br />
 
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DF .31.18 and Genesis:<br />
 
330-375 fps, 2x2 embark, 17 citizens, 7+8 animals, 3 cavern layers (0 open). 24k wealth. Ramps instead of stair stack. traders.<br />
 
175 fps, 2x2 embark, 42 citizens, 11+24 animals, 3 cavern layers (1 open). 291k wealth. Ramps instead of stair stack.<br />
 
100 fps, 2x2 embark, 60 citizens, 12+47 animals, 3 cavern layers (1 seen). 471k wealth. Ramps instead of stair stack.<br />
 
72-77 fps, 2x2 embark, 66 citizens, 16+26 animals, 3 cavern layers (1 open). 489k wealth. Ramps instead of stair stack.<br />
 
81 fps, 2x2 embark, 15 citizens, 7+29 animals, 3 cavern layers (2 open, all seen). ? k wealth. Ramps instead of stair stack. Stairs to caverns 2.<br />
 
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DF .31.18 and Genesis:<br />
 
315 fps, 2x2 embark, 16 citizens, 0+12 animals, ? cavern layers (one huge seen). 30k wealth. 1300 stones. Much stairs.<br />
 
185 fps, 2x2 embark, 48 citizens, 2+18 animals, ? cavern layers (one huge seen). 190k wealth. 2500 stones. Much stairs.<br />
 
115 fps, 2x2 embark, 77 citizens, 7+32 animals, ? cavern layers (one huge seen). 555k wealth. 4000 stones. Much stairs.<br />
 
109 fps, 2x2 embark, 93 citizens, 19+34 animals, ? cavern layers (one huge seen). 850k wealth. 5300 stones. Much stairs. 55 idlers.<br />
 
89-98 fps, 2x2 embark, 113 citizens, 19+49 animals, ? cavern layers (one huge seen and open). 1.5M wealth. 6300 stones. Much stairs. still no sieges or ambushes.<br />
 
 
 
 
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