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Editing v0.31 Talk:Exploit

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:Heh, My fortress has gone through 22 of my dwarfs, all died thanks to elk birds. The next lot (I got some migrants while I only had 1 dwarf left alive. He was beginning to flood my fortress) were just training in the barracks, all novices when a [[troll]] appeared, and died without wounding anyone. The dwarfs were unarmed. Sadly all my dwarfs are permanently asleep(literally, they're still alive).
 
:Heh, My fortress has gone through 22 of my dwarfs, all died thanks to elk birds. The next lot (I got some migrants while I only had 1 dwarf left alive. He was beginning to flood my fortress) were just training in the barracks, all novices when a [[troll]] appeared, and died without wounding anyone. The dwarfs were unarmed. Sadly all my dwarfs are permanently asleep(literally, they're still alive).
  
I think that if "Manager Exercise Program" gets on this list then [[danger room|danger rooms]] should too, right? Well I added a section called "Quick trade goods". This is something that I use in many of my fortresses and I consider it an exploit because it is so over powered, essentially making other trade goods scrap to get rid of when the elves come around.--[[User:Introprospector|Introprospector]] 09:38, 25 January 2012 (UTC)
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I think that if "Manager Exercise Program" gets on this list then [[danger room|danger rooms]] should too, right?

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