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Difference between revisions of "v0.31 Talk:Floor"

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:Each tile has a floor and an area above the floor. The floor is not part of the tile below it. If you mine out every tile of a z-level, then mine out every tile of the z-level below that, there will still be a floor between the two z-levels. Technically the floor is part of the top zlevel you mined out. Channeling out the floor won't get you any more ore/gems though, it will just make a hole. When you channel from the top and the bottom hasn't been mined out, the channeling process removes the above-floor stuff in the tile (if any), the floor, and the tile below except that it will create a ramp if there is any adjacent material below. --[[User:Ral|Ral]] 06:38, 26 April 2011 (UTC)
 
:Each tile has a floor and an area above the floor. The floor is not part of the tile below it. If you mine out every tile of a z-level, then mine out every tile of the z-level below that, there will still be a floor between the two z-levels. Technically the floor is part of the top zlevel you mined out. Channeling out the floor won't get you any more ore/gems though, it will just make a hole. When you channel from the top and the bottom hasn't been mined out, the channeling process removes the above-floor stuff in the tile (if any), the floor, and the tile below except that it will create a ramp if there is any adjacent material below. --[[User:Ral|Ral]] 06:38, 26 April 2011 (UTC)
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::Alright, I see.  So the only point in knocking out a floor is to either make ramps and stairs or replace it if you're picky about your material types (maybe to raise room value - put an engravable floor there if a non-engravable one is there now).  It doesn't count for gems or materials, and it's not necessary to leave a z-level between floors to act as the floor for the room above.  I think I got it!  Hopefully this question being here will answer questions for other newbies down the line, as well.  [[User:Gatherer818|Gatherer818]] 06:46, 26 April 2011 (UTC)

Latest revision as of 06:46, 26 April 2011

Changes from 40d?[edit]

Looks like everything in the 40d article will need to be verified before being written up for 2010, particularly the farming bits. Minus 03:51, 22 May 2010 (UTC)

Issues with roofing[edit]

I'm trying to create a roof using flooring for a tower, and I keep getting a message saying I can't build there because there's no access to building material al economic item. and yes, there are stairs already. --72.189.226.68 20:03, 11 August 2010 (UTC)

-Try a ramp it seems that at least the up/down stairway doesn't count as a path. September 18 2010
I realise this was ages ago, but as a side note - its because stairs are a slope, which takes up the whole tile, where as ramps are a slope which can be thought to end at the edge of the tile - the difference? you can stand on the top of a slope and not fall down. Stand on a staircase with nothing at the top and your likely fall off :) --Djsmiley2k 17:08, 2 February 2011 (UTC)

Newbie questions about floors[edit]

I'm a little confused, and want to clarify - and can't find it on the wiki currently, though that might just mean my wiki-fu is weak. I checked z-levels, floor, and map tiles without finding my answer. When you cut out a tile, say limestone, by Designating it to be mined, it creates a floor after that rock wall is removed. Is that floor actually the tile below or is it the same thing as whatever you just mined? Can you get more gems or metals by also mining up the floors? Can you build on consecutive z-levels if you want to, or will knocking down the rock walls on level 150 take away the floors from level 151? Thanks in advance, and anyone who adds this to the wiki somewhere (or just a redirect if it already exists) will have my eternal gratitude. 68.169.186.163 06:00, 26 April 2011 (UTC)

Each tile has a floor and an area above the floor. The floor is not part of the tile below it. If you mine out every tile of a z-level, then mine out every tile of the z-level below that, there will still be a floor between the two z-levels. Technically the floor is part of the top zlevel you mined out. Channeling out the floor won't get you any more ore/gems though, it will just make a hole. When you channel from the top and the bottom hasn't been mined out, the channeling process removes the above-floor stuff in the tile (if any), the floor, and the tile below except that it will create a ramp if there is any adjacent material below. --Ral 06:38, 26 April 2011 (UTC)
Alright, I see. So the only point in knocking out a floor is to either make ramps and stairs or replace it if you're picky about your material types (maybe to raise room value - put an engravable floor there if a non-engravable one is there now). It doesn't count for gems or materials, and it's not necessary to leave a z-level between floors to act as the floor for the room above. I think I got it! Hopefully this question being here will answer questions for other newbies down the line, as well. Gatherer818 06:46, 26 April 2011 (UTC)